Title: Getting Gamers. The Psychology Of Video Games And Their Impact On The People Who Play Them, Author: Jamie Madigan
Title: Unity dlya razrabotchika. Mobil'nye mul'tiplatformennye igry, Author: Dzhon Menning
Title: Myasorubka igrovoy industrii. Kak sohranit dushu igry v mire korporatsiy, Author: Walt Williams
Title: Osnovy sozdaniya uspeshnyh indi-igr ot idei do publikatsii. Sovety nachinayuschim razrabotchikam, Author: Vlad Margulets
Title: Sdelay videoigru odin i ne svihnis, Author: Slava Gris
Title: Half-Life: le FPS libéré, Author: Jan Francois
Title: Kvadratnyy mir. Zapiski uchenogo, popavshego v Maynkraft, Author: James Daly
Title: Unity v deystvii. Multiplatformennaya razrabotka na C#, Author: Gina Senarighi
Title: S nulya v geymdev. Kak sozdavat igry i zarabatyvat', Author: Alexey Gorbatov
Title: Unity i C#. Geymdev ot idei do realizacii. 2-e izd., Author: Dzheremi Gibson Bond
Title: Testirovanie videoigr, ili Legkiy sposob popast v geymdev, Author: Aleksandr Torgovkin
Title: Roblox v deystvii. Iskusstvo razrabotki igr, Author: Andrey Koryagin
Title: Kak delat' horoshie igry: ot idei do zapuska, Author: Pyotr Prokhorenko
Title: Kak sozdayutsya igry. Osnovy razrabotki dlya nachinayushchih igrodelov, Author: Grigorij Radovil'skij
Title: 500 let spustya: Final Fantasy VII, Author: Matt Leon
Title: Hochu v geymdev! Osnovy igrovoy razrabotki dlya nachinayuschih, Author: Vyacheslav Utochkin
Title: BOOM. Chto takoe bumer-shutery i kak oni izmenili pravila igry, Author: Daniil
Title: Vse pod kontrolem. Moya epichnaya istoriya v geymdeve, Author: Cliff Bleszinski
Title: Otselot v sapogah. Lyubimye skazki v stile Maynkraft, Author: Aleks Git
Title: Dumay kak geym-dizayner. Tvorcheskoe myshlenie i effektivnoe upravlenie igrovym proektom, Author: Justin Gary

Pagination Links