21- 35 of 35 results
Title: Testirovanie videoigr, ili Legkiy sposob popast v geymdev, Author: Aleksandr Torgovkin
Title: Sozdaem igry s nulya!, Author: Natalya Andrianova
Title: Sdelay videoigru odin i ne svihnis, Author: Slava Gris
Title: Psihologicheskiy analiz The Legend of Zelda. Syuzhety franshizy kak otrazhenie igroka, Author: Anthony Bean
Title: Osnovy sozdaniya uspeshnyh indi-igr ot idei do publikatsii. Sovety nachinayuschim razrabotchikam, Author: Vlad Margulets
Title: Sozdaem interaktivnye istorii. Tvorcheskiy protsess na primere vizualnyh novell v igrah, Author: Natalia Andrianova
Title: Hochu v geymdev! Osnovy igrovoy razrabotki dlya nachinayuschih, Author: Vyacheslav Utochkin
Title: Myasorubka igrovoy industrii. Kak sohranit dushu igry v mire korporatsiy, Author: Walt Williams
Title: Istoriya serii Zelda. Rozhdenie i rascvet legendy, Author: Oscar Lemaire
Title: Geymdizayn. Recepty uspekha luchshih komp'yuternyh igr ot Super Mario i Doom do Assassin's Creed i dal'she, Author: Aleksey Vasil'ev
Title: BOOM. Chto takoe bumer-shutery i kak oni izmenili pravila igry, Author: Daniil
Title: Vedmak. Istoriya franshizy. Ot fentezi do kultovoy igrovoy sagi, Author: Rafael Luca
Title: Geym-dizayn: kak sozdayutsya igry, Author: Michael Killick
Title: 500 let spustya: Final Fantasy VII, Author: Matt Leon
Title: Level Up! Rukovodstvo po sozdaniyu klassnyh videoigr, Author: Scott Rogers

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