Title: Shadow of the Colossus, Author: Nick Suttner
Title: Fans and Videogames: Histories, Fandom, Archives, Author: Melanie Swalwell
Title: The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design, Author: Celia Hodent Pre-Order Now
Title: Grome Terrain Modeling with Ogre3D, UDK, and Unity3D, Author: Richard Hawley
Title: Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials, Author: Andy Sandham
Title: Unity in Action, Third Edition: Multiplatform game development in C#, Author: Joe Hocking
Title: Networking for Big Data, Author: Shui Yu
Title: Introduction to Programming Languages, Author: Arvind Kumar Bansal
Title: Cinematic Worldbuilding: A TTRPG Approach to Storytelling, Author: Nicholas LaRue
Title: Gamification for Tourism, Author: Feifei Xu
Title: Godot from Zero to Proficiency (Beginner), Author: Patrick Felicia
Title: Narrative Design for Mobile and Live Games, Author: Valentina Tamer
Title: Extending Virtual Worlds: Advanced Design for Virtual Environments, Author: Ann Latham Cudworth
Title: Game Engine Design and Implementation, Author: Alan Thorn
Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand
Title: Game Development with Swift, Author: Stephen Haney
Title: Game Development with GameMaker: A Primer on Game Development and Design, Author: Sebastiano M. Cossu
Title: Rigging for Games: A Primer for Technical Artists Using Maya and Python, Author: Eyal Assaf
Title: Nature-Inspired Optimization Algorithms, Author: Vasuki A
Title: Lean Game Development: Apply Lean Frameworks to the Process of Game Development, Author: Julia Naomi Rosenfield Boeira

Pagination Links