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Title: Artificial Intelligence for Computer Games: An Introduction, Author: John David Funge
Title: Game Economy Design: Metagame, Monetization and Live Operations, Author: Charlie Czerkawski
Title: The Ludotronics Game Design Methodology: From First Ideas to Spectacular Pitches and Proposals, Author: J. Martin
Title: Algorithmic and Geometric Aspects of Robotics (Routledge Revivals), Author: Jacob T. Schwartz
Title: Quick Functional Programming, Author: David Matuszek
Title: Minecraft Recipes For Dummies, Author: Jesse Stay
Title: Video Game Design: Principles and Practices from the Ground Up, Author: Michael Salmond
Title: Sound and Music for Games: The Basics of Digital Audio for Video Games, Author: Robert Ciesla
Title: Big Data in Multimodal Medical Imaging, Author: Ayman El-Baz
Title: Learn iPhone and iPad cocos2d Game Development, Author: Steffen Itterheim
Title: AI for Game Developers: Creating Intelligent Behavior in Games, Author: David M Bourg
Title: Dynamic Web Programming and HTML5, Author: Paul S. Wang
Title: Game AI Uncovered: Volume One, Author: Paul Roberts
Title: Game Development with Ren'Py: Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine, Author: Robert Ciesla
Title: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox, Author: Michael Ingrassia
Title: 3ds Max Speed Modeling for 3D Artists, Author: Thomas Mooney
Title: Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories, Author: Josiah Lebowitz
Title: Distributed Game Development: Harnessing Global Talent to Create Winning Games, Author: Tim Fields
Title: Intelligent Support for Computer Science Education: Pedagogy Enhanced by Artificial Intelligence, Author: Barbara Di Eugenio

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