Title: Sound and Music for Games: The Basics of Digital Audio for Video Games, Author: Robert Ciesla
Title: Hello Scratch!: Learn to program by making arcade games, Author: Melissa Ford
Title: Beginning C++ Game Programming: Learn C++ from scratch by building fun games, Author: John Horton
Title: Video Games and the Mind: Essays on Cognition, Affect and Emotion, Author: Bernard Perron
Title: Going the Distance with Babylon.js: Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript, Author: Josh Elster
Title: Apple Game Frameworks and Technologies, Author: Tammy Coron
Title: Story and Simulations for Serious Games: Tales from the Trenches, Author: Nick Iuppa
Title: Short Film Distribution: Film Festivals, the Internet, and Self-Promotion, Author: Jason Moore
Title: Era of Artificial Intelligence: The 21st Century Practitioners' Approach, Author: Rik Das
Title: Unity in Action: Multiplatform game development in C#, Author: Joseph Hocking
Title: Let's Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser, Author: Oscar Lodriguez
Title: Building your First Mobile Game using XNA 4.0, Author: Brecht Kets
Title: ActionScript 3.0 Game Programming University, Author: Gary Rosenzweig
Title: Windows Phone 7 XNA Cookbook, Author: Zheng Yang
Title: OUYA Game Development by Example, Author: Jack Donovan
Title: How and Why We Make Games: The Creative Confusion, Author: Marta Fijak
Title: AI for Radiology, Author: Oge Marques
Explore Series
Title: The Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play, Author: Johansen Quijano
Title: Theory of Fun for Game Design, Author: Raph Koster
Title: The Pocket Mentor for Animators, Author: Hollie Newsham
Explore Series

Pagination Links