Title: Interactive Storytelling: Techniques for 21st Century Fiction, Author: Andrew Glassner
Title: The Tao of Computing, Author: Henry M. Walker
Explore Series
Title: Game AI Pro: Collected Wisdom of Game AI Professionals, Author: Steven Rabin
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Unity 2022 Mobile Game Development: Build and publish engaging games for Android and iOS, Author: John P. Doran
Title: Learn JavaFX Game and App Development: With FXGL 17, Author: Almas Baimagambetov
Title: Game Creation for Teens, Author: Jason Darby
Title: Designing Games Meant for Sharing, Author: Ioana-Iulia Cazacu
Title: The Definitive Guide to Taxes for Indie Game Developers, Author: Rachel Presser
Title: Handbook of Financial Cryptography and Security, Author: Burton Rosenberg
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte
Title: Background Modeling and Foreground Detection for Video Surveillance, Author: Thierry Bouwmans
Title: Game Balance, Author: Ian Schreiber
Title: iPhone Game Development: Developing 2D & 3D games in Objective-C, Author: Paul Zirkle
Title: The Game Narrative Toolbox, Author: Tobias Heussner
Title: Vulkan Fundamentals: A Beginner's Guide (Vulcan Fundamentals), Author: Kameron Hussain
Title: A Beginner's Guide to 2D Shooter Games (Beginners' Guides, #2), Author: Patrick Felicia
Title: Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune, Author: Aaron Reed
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: Making Games For The NES (8bitworkshop), Author: Steven Hugg
Explore Series

Pagination Links