Title: Fans and Videogames: Histories, Fandom, Archives, Author: Melanie Swalwell
Title: Digital Character Creation for Video Games and Collectibles, Author: Samuel King
Title: End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture, Author: Lorenzo DiTommaso
Title: >Assassin's Creed< in the Classroom: History's Playground or a Stab in the Dark?, Author: Erik Champion
Title: Videogames and Art, Author: Andy Clarke
Title: Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities, Author: Poppy Wilde
Title: Computer Games and Technical Communication: Critical Methods and Applications at the Intersection, Author: Jennifer deWinter
Title: The Culture of Digital Fighting Games: Performance and Practice, Author: Todd Harper
Explore Series
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: The Essential Guide to the Business & Law of Esports & Professional Video Gaming, Author: Justin Jacobson
Title: Holistic Mobile Game Development with Unity, Author: Penny de Byl
Title: Video Games, Crime, and Control: Getting Played, Author: Kevin F. Steinmetz
Title: Virtually Sacred: Myth and Meaning in World of Warcraft and Second Life, Author: Robert M. Geraci
Title: (Not) In the Game: History, Paratexts, and Games, Author: Regina Seiwald
Title: Reading Japan Cool: Patterns of Manga Literacy and Discourse, Author: John E. Ingulsrud
Title: Immersion, Narrative, and Gender Crisis in Survival Horror Video Games, Author: Andrei Nae
Explore Series
Title: Playing with Videogames, Author: James Newman
Title: Game Design: From Blue Sky to Green Light, Author: Deborah Todd
Title: The Science of Esports, Author: Craig McNulty
Title: The Video Game Industry: Formation, Present State, and Future, Author: Peter Zackariasson

Pagination Links