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Title: Real-Time Collision Detection, Author: Christer Ericson
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Title: Behavior Trees in Robotics and AI: An Introduction, Author: Michele Colledanchise
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Title: Algorithms in Bioinformatics: A Practical Introduction, Author: Wing-Kin Sung
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Title: The Fundamentals of C/C++ Game Programming: Using Target-based Development, Author: Brian Beuken
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Title: Game Audio Programming: Principles and Practices, Author: Guy Somberg
Title: The Pocket Mentor for Game Community Management, Author: Carolin Wendt
Title: Game Design Deep Dive: Shooters, Author: Joshua Bycer
Title: Mobile Devices: Tools and Technologies, Author: Lauren Collins
Title: A Programmer's Companion to Algorithm Analysis, Author: Ernst L. Leiss
Title: Multimedia Technology IV: Proceedings of the 4th International Conference on Multimedia Technology, Sydney, Australia, 28-30 March 2015, Author: Aly A. Farag
Title: A Simple Guide to Technology and Analytics, Author: Brian J. Evans

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