Getting Started with .NET Gadgeteer: Learn to Use This .NET Micro Framework-Powered Platform

Learn how to quickly build cool electronic gadgets with .NET Gadgeteer. With the easy-to-follow instructions in this guide, you’ll tackle five fascinating projects, using Microsoft’s rapid prototyping Gadgeteer platform. There’s no soldering involved—you simply plug in modules that make gadget-building quick and easy.

Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You’ll soon learn a wide range of programming techniques along with the skills to design your own projects.

  • Get to know the software and hardware with a simple LED project
  • Download code from the companion site to build and test each project
  • Build a spy camera that automatically captures and saves images at regular intervals
  • Construct a simple animated game with the joystick module
  • Create a web server that sends messages you draw or write on the touchscreen module
  • Build a gadget that backs up digital images from an SD card to a USB flash drive
  • Learn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network
1109602210
Getting Started with .NET Gadgeteer: Learn to Use This .NET Micro Framework-Powered Platform

Learn how to quickly build cool electronic gadgets with .NET Gadgeteer. With the easy-to-follow instructions in this guide, you’ll tackle five fascinating projects, using Microsoft’s rapid prototyping Gadgeteer platform. There’s no soldering involved—you simply plug in modules that make gadget-building quick and easy.

Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You’ll soon learn a wide range of programming techniques along with the skills to design your own projects.

  • Get to know the software and hardware with a simple LED project
  • Download code from the companion site to build and test each project
  • Build a spy camera that automatically captures and saves images at regular intervals
  • Construct a simple animated game with the joystick module
  • Create a web server that sends messages you draw or write on the touchscreen module
  • Build a gadget that backs up digital images from an SD card to a USB flash drive
  • Learn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network
12.99 In Stock
Getting Started with .NET Gadgeteer: Learn to Use This .NET Micro Framework-Powered Platform

Getting Started with .NET Gadgeteer: Learn to Use This .NET Micro Framework-Powered Platform

by Simon Monk
Getting Started with .NET Gadgeteer: Learn to Use This .NET Micro Framework-Powered Platform

Getting Started with .NET Gadgeteer: Learn to Use This .NET Micro Framework-Powered Platform

by Simon Monk

eBook

$12.99 

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Overview

Learn how to quickly build cool electronic gadgets with .NET Gadgeteer. With the easy-to-follow instructions in this guide, you’ll tackle five fascinating projects, using Microsoft’s rapid prototyping Gadgeteer platform. There’s no soldering involved—you simply plug in modules that make gadget-building quick and easy.

Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You’ll soon learn a wide range of programming techniques along with the skills to design your own projects.

  • Get to know the software and hardware with a simple LED project
  • Download code from the companion site to build and test each project
  • Build a spy camera that automatically captures and saves images at regular intervals
  • Construct a simple animated game with the joystick module
  • Create a web server that sends messages you draw or write on the touchscreen module
  • Build a gadget that backs up digital images from an SD card to a USB flash drive
  • Learn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network

Product Details

ISBN-13: 9781449330699
Publisher: O'Reilly Media, Incorporated
Publication date: 05/07/2012
Sold by: Barnes & Noble
Format: eBook
Pages: 90
File size: 7 MB

About the Author

Dr. Simon Monk has a degree in Cybernetics and Computer Science and a PhD in Software Engineering. Simon spent several years as an academic before he returned to industry, co-founding the mobile software company Momote Ltd. He has been an active electronics hobbyist since his early teens. Simon is author of a number of hobby electronics books including '30 Arduino Projects for the Evil Genius', '15 Dangerously Mad Projects for the Evil Genius' and 'Arduino + Android Projects for the Evil Genius'.

Table of Contents

Preface; Introduction; What You Will Need; How to Use this Book; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Acknowledgements; Chapter 1: Getting Started with .NET Gadgeteer; 1.1 What Is .NET Gadgeteer?; 1.2 The Fez Starter Kit; 1.3 Powering Up; 1.4 Installation; 1.5 Hello World; 1.6 Conclusion; Chapter 2: Spy Camera; 2.1 The Design; 2.2 The Camera Module; 2.3 WPFWindow; 2.4 The Final Program; 2.5 Touch Screen; 2.6 Writing to SD cards; 2.7 Testing; 2.8 Conclusion; Chapter 3: Snowflakes Game; 3.1 The Design; 3.2 Screen Layout; 3.3 Using the Joystick module; 3.4 Conclusion; Chapter 4: Web Messenger; 4.1 Web Servers; 4.2 A Gadgeteer Web Server; 4.3 Testing; 4.4 A Gadgeteer Sketch Pad; 4.5 Putting It All Together; 4.6 Testing; 4.7 Sharing with the World; 4.8 Conclusion; Chapter 5: Camera Backup Gadget; 5.1 The Design; 5.2 The USB Host Module; 5.3 The Program; 5.4 Copying Files; 5.5 Testing; 5.6 Breakpoints; 5.7 Conclusion; Chapter 6: What Next?; 6.1 Other Modules; 6.2 Physical Design Files; 6.3 Documentation; 6.4 Blogs and Web Resources; 6.5 Conclusion;
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