Title: Adobe Animate CC Classroom in a Book, Author: Russell Chun
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing, Author: Jere Miles
Explore Series
Title: Blender 3D 2.49 Incredible Machines, Author: Allan Brito
Title: Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach: ., Author: Frank Luna
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA, Author: Stephan Diehl
Title: Blender 2.6 Cycles: Materials and Textures Cookbook, Author: Enrico Valenza
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development, Author: Francisco R. Ortega
Title: Physically Based Rendering: From Theory to Implementation, Author: Matt Pharr
Title: WebGPU for 3D Surfaces: A Practical Guide: Learn how to create 3D Surfaces using Next-Gen Web Graphics API, Author: Jack Xu
Title: Vue 7: From the Ground Up: The Official Guide, Author: Ami & Vladimir Chopine
Title: Three-Dimensional Imaging, Visualization, and Display, Author: Bahram Javidi
Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: Beyond Photoshop: Advanced techniques integrating Photoshop with Illustrator, Poser, Painter, Cinema 4D and ZBrush, Author: Derek Lea
Title: 3ds Max Design Architectural Visualization: For Intermediate Users, Author: Brian L. Smith
Title: Designing for VR: Beginners Guide for ID and IxD, Author: Nth Screen
Title: 3D Printing a Scale Model with AutoCAD, Author: Katie Hultgren
Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: WebGPU Marching Cubes: A Practical Guide to Creating Implicit 3D Surfaces and Metaballs using WebGPU and Compute Shaders, Author: Jack Xu
Title: AutoCAD 2016: 3D Modeling, Author: Munir Hamad
Title: Design Energy Simulation for Architects: Guide to 3D Graphics, Author: Kjell Anderson

Pagination Links