Title: BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner, Author: Sloan Kelly
Title: Blockchain, Internet of Things, and Artificial Intelligence, Author: Naveen Chilamkurti
Title: Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels, Author: Toiya Kristen Finley
Title: Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2, Author: Kelvin Sung
Title: Build Your Own PC Game in Seven Easy Steps: Using Visual Basic, Author: Scott Palmer
Title: Buildbox 2.x Game Development, Author: Ty Audronis
Title: Building a Game Pitch: How to Bottle Lightning, Author: Arran Topalian
Title: Building a Game with Unity and Blender: Give life to your ideas by developing complete 3D games with the Unity game engine and Blender, Author: Lee Zhi Eng
Title: Building HTML5 Games with ImpactJS: An Introduction On HTML5 Game Development, Author: Jesse Freeman
Title: Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web, Author: Jean-Marc Gauthier
Title: Building SimCity: How to Put the World in a Machine, Author: Chaim Gingold
Title: Building the Network of the Future: Getting Smarter, Faster, and More Flexible with a Software Centric Approach, Author: Krish Prabhu
Title: Building XNA 2.0 Games: A Practical Guide for Independent Game Development, Author: John Sedlak
Title: Business Planning for Games, Author: Christopher Buckingham
Title: C# and Game Programming: A Beginner's Guide / Edition 2, Author: Salvatore A. Buono
Title: C++ for Beginners: Step-By-Step Guide to C++ Programming from Basics to Advanced, Author: Robert Anderson
Title: C++ Game Development: Build High-Performance Games from Scratch, Author: Jarrel E
Title: C++: C++ Common used Libraries, Author: Andy Vickler
Title: C++: C++ Performance Coding, Author: Andy Vickler
Title: C16 Machine Language for the Absolute Beginner, Author: Melbourne House

Pagination Links