Title: 3-D Shape Estimation and Image Restoration: Exploiting Defocus and Motion-Blur / Edition 1, Author: Paolo Favaro
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL / Edition 1, Author: Samuel R. Buss
Title: 3D Game Environments: Create Professional 3D Game Worlds / Edition 2, Author: Luke Ahearn
Title: 3D Geo-Information Sciences / Edition 1, Author: Jiyeong Lee
Title: 3D Synthetic Environment Reconstruction / Edition 1, Author: Mahdi Abdelguerfi
Title: An Integrated Introduction to Computer Graphics and Geometric Modeling / Edition 1, Author: Ronald Goldman
Title: An Invitation to 3-D Vision / Edition 1, Author: Yi Ma
Title: Collision Detection in Interactive 3D Environments / Edition 1, Author: Gino van den Bergen
Title: Digital Holography and Three-Dimensional Display: Principles and Applications / Edition 1, Author: Ting-Chung Poon
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA / Edition 1, Author: Stephan Diehl
Title: Foundation 3ds Max 8 Architectural Visualization / Edition 1, Author: Brian L. Smith
Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: Geometric Tools for Computer Graphics / Edition 1, Author: Philip Schneider
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development / Edition 1, Author: Francisco R. Ortega
Title: Interactive Computer Graphics: A Top-Down Approach with WebGL / Edition 7, Author: Edward Angel
Title: Interactive Web-Based Virtual Reality with Java 3D, Author: Chi Chung Ko
Title: Maya Manual / Edition 1, Author: Daniel Lavender
Title: Microstereolithography and other Fabrication Techniques for 3D MEMS / Edition 1, Author: Vijay K. Varadan
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: Principles of Three-Dimensional Computer Animation / Edition 3, Author: Michael O'Rourke

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