Title: Developing Creative Content for Games / Edition 1, Author: Greg Johnson
Title: Game Development and Simulation with Unreal Technology, Second Edition / Edition 2, Author: Alireza Tavakkoli
Title: Quantum Image Processing, Author: Fei Yan
Title: Night Vision Processing and Understanding, Author: Lianfa Bai
Title: Modelling Human Motion: From Human Perception to Robot Design, Author: Nicoletta Noceti
Title: Human Centric Visual Analysis with Deep Learning, Author: Liang Lin
Title: Visual Statistics: Seeing Data with Dynamic Interactive Graphics / Edition 1, Author: Forrest W. Young
Title: Digital Image Processing / Edition 6, Author: Bernd Jähne
Title: The JPEG 2000 Suite / Edition 1, Author: Peter Schelkens
Title: Machine Learning for Big Data Analysis / Edition 1, Author: Siddhartha Bhattacharyya
Title: Virtual Vernacular / Edition 1, Author: Sarah Bonser
Title: Professional Techniques for Video Game Writing / Edition 2, Author: Wendy Despain
Title: The Game Production Toolbox / Edition 1, Author: Heather Chandler
Title: Architectural Approach to Level Design: Second edition / Edition 2, Author: Christopher W. Totten
Title: Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion / Edition 1, Author: Alayna Cole
Title: Procedural Storytelling in Game Design / Edition 1, Author: Tanya X. Short
Title: Once Upon a Pixel: Storytelling and Worldbuilding in Video Games / Edition 1, Author: Eddie Paterson
Title: Love and Electronic Affection: A Design Primer / Edition 1, Author: Lindsay Grace
Title: Game AI Pro 360: Guide to Character Behavior / Edition 1, Author: Steve Rabin
Title: Real-Time Rendering: Computer Graphics with Control Engineering / Edition 1, Author: Gabriyel Wong

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