Title: Signage and Wayfinding Design: A Complete Guide to Creating Environmental Graphic Design Systems / Edition 2, Author: Chris Calori
Title: Hyperspectral Imaging Remote Sensing: Physics, Sensors, and Algorithms, Author: Dimitris G. Manolakis
Title: Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry / Edition 1, Author: S. Gregory Boyd
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Rules of Play: Game Design Fundamentals / Edition 1, Author: Katie Salen
Title: Geometric Tools for Computer Graphics / Edition 1, Author: Philip Schneider
Title: AutoCAD and Its Applications Basics 2014 / Edition 21, Author: Terence M. Shumaker
Title: RGB-D Image Analysis and Processing, Author: Paul L. Rosin
Title: Game AI Pro 3: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steve Rabin
Title: Computer Graphics for Java Programmers / Edition 3, Author: Leen Ammeraal
Title: Digital Image Processing / Edition 4, Author: Rafael Gonzalez
Title: Face Geometry and Appearance Modeling: Concepts and Applications, Author: Zicheng Liu
Title: Procedural Storytelling in Game Design / Edition 1, Author: Tanya X. Short
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Unsupervised Learning in Space and Time: A Modern Approach for Computer Vision using Graph-based Techniques and Deep Neural Networks, Author: Marius Leordeanu
Title: Hyperspectral Data Exploitation: Theory and Applications / Edition 1, Author: Chein-I Chang
Title: Geometric Modeling / Edition 3, Author: Michael E. Mortenson
Title: Practical Numerical and Scientific Computing with MATLAB® and Python / Edition 1, Author: Eihab B. M. Bashier
Title: Digital Holographic Microscopy: Principles, Techniques, and Applications / Edition 1, Author: Myung K. Kim
Title: Nonlinear Filters for Image Processing / Edition 1, Author: Edward R. Dougherty

Pagination Links