Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: Beginning 3D Game Development with Unity: All-in-one, multi-platform game development / Edition 1, Author: Sue Blackman
Title: Game Development Essentials: An Introduction / Edition 3, Author: Jeannie Novak
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Starting Out with Alice / Edition 3, Author: Tony Gaddis
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Game AI Pro 2: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steven Rabin
Title: Oculus Rift in Action / Edition 1, Author: Bradley Austin Davis
Title: Learn to Code with Games / Edition 1, Author: John M. Quick
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: Game Engine Gems 3 / Edition 1, Author: Eric Lengyel
Title: Games User Research: A Case Study Approach / Edition 1, Author: Miguel Angel Garcia-Ruiz
Title: No-Code Video Game Development Using Unity and Playmaker / Edition 1, Author: Michael Kelley
Title: 3D Game Textures: Create Professional Game Art Using Photoshop / Edition 4, Author: Luke Ahearn
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: Learn to Implement Games with Code / Edition 1, Author: John M. Quick
Title: An Introduction to Unreal Engine 4 / Edition 1, Author: Andrew Sanders
Title: Game Audio Programming: Principles and Practices / Edition 1, Author: Guy Somberg
Title: Inside the Video Game Industry: Game Developers Talk About the Business of Play / Edition 1, Author: Judd Ruggill

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