Title: Creating Games: Mechanics, Content, and Technology / Edition 1, Author: Morgan McGuire
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Game Programming: The L Line, The Express Line to Learning / Edition 1, Author: Andy Harris
Title: Exploiting Online Games: Cheating Massively Distributed Systems / Edition 1, Author: Greg Hoglund
Title: Learn to Implement Games with Code / Edition 1, Author: John M. Quick
Title: Foundation Game Design with Flash / Edition 1, Author: Rex van der Spuy
Title: Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript, Author: Hemanth Kumar
Title: Starting Out with Alice / Edition 3, Author: Tony Gaddis
Title: Producing Games: From Business and Budgets to Creativity and Design / Edition 1, Author: D Cohen
Title: Physics for Game Programmers / Edition 1, Author: Grant Palmer
Title: 2D to VR with Unity5 and Google Cardboard / Edition 1, Author: Roberto Dillon
Title: Games User Research: A Case Study Approach / Edition 1, Author: Miguel Angel Garcia-Ruiz
Title: Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers / Edition 3, Author: Aaron Marks
Title: Essential CG Lighting Techniques with 3ds Max / Edition 3, Author: Darren Brooker
Title: Game Architecture and Design : A New Edition, Author: Andrew Rollings
Title: Game Design: From Blue Sky to Green Light / Edition 1, Author: Deborah Todd
Title: Learn to Code with Games / Edition 1, Author: John M. Quick
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality / Edition 1, Author: Craig Caldwell
Title: Distributed Denial of Service Attacks: Real-world Detection and Mitigation / Edition 1, Author: Ilker Özçelik
Title: Scientific Programmer's Toolkit: Turbo Pascal Edition / Edition 1, Author: M.H Beilby

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