Title: Artificial Intelligence for Computer Games: An Introduction / Edition 1, Author: John David Funge
Title: Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers / Edition 3, Author: Aaron Marks
Title: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: Storytelling for Interactive Digital Media and Video Games / Edition 1, Author: Nicholas B. Zeman
Title: Breaking Into the Game Industry: Advice for a Successful Career from Those Who Have Done It / Edition 1, Author: Brenda Brathwaite
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: Distributed Denial of Service Attacks: Real-world Detection and Mitigation / Edition 1, Author: Ilker Özçelik
Title: Game Audio Programming: Principles and Practices / Edition 1, Author: Guy Somberg
Title: Scratch 2.0 Programming for Teens / Edition 2, Author: Jr.
Title: Exploiting Online Games: Cheating Massively Distributed Systems / Edition 1, Author: Greg Hoglund
Title: Game Development Essentials: An Introduction / Edition 3, Author: Jeannie Novak
Title: Physics for Game Programmers / Edition 1, Author: Grant Palmer
Title: Learn Blackberry Games Development / Edition 1, Author: Carol Hamer
Title: Advances in Computer Games: Many Games, Many Challenges / Edition 1, Author: H. Jaap van den Herik
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Oculus Rift in Action / Edition 1, Author: Bradley Austin Davis
Title: Fans and Videogames: Histories, Fandom, Archives / Edition 1, Author: Melanie Swalwell
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra

Pagination Links