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Title: Learn to Implement Games with Code / Edition 1, Author: John M. Quick
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: How to Cheat in Blender 2.7x / Edition 1, Author: Alan Thorn
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality / Edition 1, Author: Craig Caldwell
Title: Essential CG Lighting Techniques with 3ds Max / Edition 3, Author: Darren Brooker
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: C# and Game Programming: A Beginner's Guide / Edition 2, Author: Salvatore A. Buono
Title: An Introduction to HTML5 Game Development with Phaser.js / Edition 1, Author: Travis Faas
Title: Windows Phone 7 Game Development / Edition 1, Author: Adam Dawes
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming / Edition 3, Author: Penny de Byl
Title: Fans and Videogames: Histories, Fandom, Archives / Edition 1, Author: Melanie Swalwell
Title: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs / Edition 1, Author: Andrew Davison
Title: Inside the Video Game Industry: Game Developers Talk About the Business of Play / Edition 1, Author: Judd Ruggill
Title: Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects, Author: Anastasia Salter
Title: Advanced Java Game Programming / Edition 1, Author: David Wallace Croft
Title: Distributed Game Development: Harnessing Global Talent to Create Winning Games / Edition 1, Author: Tim Fields

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