Title: Pro .NET 2.0 Graphics Programming / Edition 1, Author: Eric White
Title: SVG Programming: The Graphical Web / Edition 1, Author: Kurt Cagle
Title: Learn Blackberry Games Development / Edition 1, Author: Carol Hamer
Title: Learn SpriteBuilder for iOS Game Development / Edition 1, Author: Steffen Itterheim
Title: Learn Adobe Illustrator CC for Graphic Design and Illustration: Adobe Certified Associate Exam Preparation / Edition 1, Author: Dena Wilson
Title: Agile Game Development: Build, Play, Repeat / Edition 2, Author: Clinton Keith
Title: AutoCAD 2016 and AutoCAD LT 2016 No Experience Required: Autodesk Official Press / Edition 1, Author: Donnie Gladfelter
Paperback from $31.10 $49.99 Current price is $31.10, Original price is $49.99.
Title: Principles of Digital Image Processing: Core Algorithms / Edition 1, Author: Wilhelm Burger
Title: Zune Game Development using XNA 3.0 / Edition 1, Author: Dan Waters
Title: Introduction to Video and Image Processing: Building Real Systems and Applications / Edition 1, Author: Thomas B. Moeslund
Title: Game Design Deep Dive: Platformers / Edition 1, Author: Joshua Bycer
Title: Introduction to Game Programming in C++, Author: Alan Thorn
Title: Modeling a Character in 3DS Max / Edition 2, Author: Paul Steed
Title: Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation / Edition 1, Author: Matthew Johnson
Title: Multimodal Pattern Recognition of Social Signals in Human-Computer-Interaction: Third IAPR TC3 Workshop, MPRSS 2014, Stockholm, Sweden, August 24, 2014, Revised Selected Papers, Author: Friedhelm Schwenker
Title: Computer-Assisted and Robotic Endoscopy: Second International Workshop, CARE 2015, Held in Conjunction with MICCAI 2015, Munich, Germany, October 5, 2015, Revised Selected Papers, Author: Xiongbiao Luo
Title: Clinical Image-Based Procedures. Translational Research in Medical Imaging: Third International Workshop, CLIP 2014, Held in Conjunction with MICCAI 2014, Boston, MA, USA, September 14, 2014, Revised Selected Papers, Author: Marius George Linguraru
Title: Learn Corona SDK Game Development / Edition 1, Author: Frank Zammetti
Title: Mostly Codeless Game Development: New School Game Engines, Author: Robert Ciesla
Title: Augmented Environments for Computer-Assisted Interventions: 10th International Workshop, AE-CAI 2015, Held in Conjunction with MICCAI 2015, Munich, Germany, October 9, 2015. Proceedings, Author: Cristian A Linte

Pagination Links