Learning Java by Building Android Games
Get ready for a fun-filled experience of learning Java by developing games for the Android platform
About This Book

Acquaint yourself with Java and object-oriented programming, from zero previous experience
Build four cool games for your phone and tablet, from retro arcade-style games to memory and education games, and gain the knowledge to design and create your own games too
Walk through the fundamentals of building games and use that experience as a springboard to study advanced game development or just have fun

Who This Book Is For

If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.
In Detail

Android is the fastest growing operating system (OS) with one of the largest installed bases of any mobile OS. Android uses one of the most popular programming languages, Java, as the primary language for building apps of all types. So, you should first obtain a solid grasp of the Java language and its foundation APIs to improve the chances of succeeding as an Android app developer.

This book will show you how to get your Android development environment set up and you will soon have your first working game. The difficulty level grows steadily with the introduction of key Java topics such as loops, methods, and OOP. You'll then use them in the development of games. You will learn how to build a math test game, a Simon-like memory game, a retro pong-style game, and for the grand finale, a Snake-style, retro arcade game with real Google Play leaderboards and achievements. The book has a hands-on approach and is packed with screenshots.

1120876069
Learning Java by Building Android Games
Get ready for a fun-filled experience of learning Java by developing games for the Android platform
About This Book

Acquaint yourself with Java and object-oriented programming, from zero previous experience
Build four cool games for your phone and tablet, from retro arcade-style games to memory and education games, and gain the knowledge to design and create your own games too
Walk through the fundamentals of building games and use that experience as a springboard to study advanced game development or just have fun

Who This Book Is For

If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.
In Detail

Android is the fastest growing operating system (OS) with one of the largest installed bases of any mobile OS. Android uses one of the most popular programming languages, Java, as the primary language for building apps of all types. So, you should first obtain a solid grasp of the Java language and its foundation APIs to improve the chances of succeeding as an Android app developer.

This book will show you how to get your Android development environment set up and you will soon have your first working game. The difficulty level grows steadily with the introduction of key Java topics such as loops, methods, and OOP. You'll then use them in the development of games. You will learn how to build a math test game, a Simon-like memory game, a retro pong-style game, and for the grand finale, a Snake-style, retro arcade game with real Google Play leaderboards and achievements. The book has a hands-on approach and is packed with screenshots.

28.99 In Stock
Learning Java by Building Android Games

Learning Java by Building Android Games

by John Horton
Learning Java by Building Android Games

Learning Java by Building Android Games

by John Horton

eBook

$28.99 

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Overview

Get ready for a fun-filled experience of learning Java by developing games for the Android platform
About This Book

Acquaint yourself with Java and object-oriented programming, from zero previous experience
Build four cool games for your phone and tablet, from retro arcade-style games to memory and education games, and gain the knowledge to design and create your own games too
Walk through the fundamentals of building games and use that experience as a springboard to study advanced game development or just have fun

Who This Book Is For

If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.
In Detail

Android is the fastest growing operating system (OS) with one of the largest installed bases of any mobile OS. Android uses one of the most popular programming languages, Java, as the primary language for building apps of all types. So, you should first obtain a solid grasp of the Java language and its foundation APIs to improve the chances of succeeding as an Android app developer.

This book will show you how to get your Android development environment set up and you will soon have your first working game. The difficulty level grows steadily with the introduction of key Java topics such as loops, methods, and OOP. You'll then use them in the development of games. You will learn how to build a math test game, a Simon-like memory game, a retro pong-style game, and for the grand finale, a Snake-style, retro arcade game with real Google Play leaderboards and achievements. The book has a hands-on approach and is packed with screenshots.


Product Details

ISBN-13: 9781784393847
Publisher: Packt Publishing
Publication date: 01/29/2015
Sold by: Barnes & Noble
Format: eBook
Pages: 392
File size: 6 MB

About the Author

John Horton is a technology enthusiast based in UK. When he is not writing apps, books, or blog articles for www.gamecodeschool.com, he can usually be found playing computer games or indulging in a Nerf war.
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