The Oxford Handbook of Digital Religion
The recently-coined term digital religion refers to the understanding that contemporary religion is practiced in both online and offline contexts, and these contexts intersect with one another. Scholars of digital religion recognize that religion is increasingly influenced and informed by its interactions with computer-mediated, digital technologies, including not only the different manifestations of the internet, but other emerging forms of technology, such as mobile phones and video games. The Oxford Handbook of Digital Religion will provide a comprehensive overview of religion as seen and performed through these various media, platforms, and cultural spaces. The text will cover religious engagement with a wide range of digital media forms (including social media, websites, gaming environments, virtual and augmented realities, etc.) and highlight examples of technological engagement and negotiation within the major world religions (i.e. Buddhism, Christianity, Hinduism, Islam, and Judaism), as well as significant subgroups. And because of the interdisciplinary nature of the field, the Handbook will be led by co-editors representing the fields of religious studies and communications, both with experience in how those disciplines intersect.
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The Oxford Handbook of Digital Religion
The recently-coined term digital religion refers to the understanding that contemporary religion is practiced in both online and offline contexts, and these contexts intersect with one another. Scholars of digital religion recognize that religion is increasingly influenced and informed by its interactions with computer-mediated, digital technologies, including not only the different manifestations of the internet, but other emerging forms of technology, such as mobile phones and video games. The Oxford Handbook of Digital Religion will provide a comprehensive overview of religion as seen and performed through these various media, platforms, and cultural spaces. The text will cover religious engagement with a wide range of digital media forms (including social media, websites, gaming environments, virtual and augmented realities, etc.) and highlight examples of technological engagement and negotiation within the major world religions (i.e. Buddhism, Christianity, Hinduism, Islam, and Judaism), as well as significant subgroups. And because of the interdisciplinary nature of the field, the Handbook will be led by co-editors representing the fields of religious studies and communications, both with experience in how those disciplines intersect.
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The Oxford Handbook of Digital Religion

The Oxford Handbook of Digital Religion

The Oxford Handbook of Digital Religion

The Oxford Handbook of Digital Religion

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$177.99 

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Overview

The recently-coined term digital religion refers to the understanding that contemporary religion is practiced in both online and offline contexts, and these contexts intersect with one another. Scholars of digital religion recognize that religion is increasingly influenced and informed by its interactions with computer-mediated, digital technologies, including not only the different manifestations of the internet, but other emerging forms of technology, such as mobile phones and video games. The Oxford Handbook of Digital Religion will provide a comprehensive overview of religion as seen and performed through these various media, platforms, and cultural spaces. The text will cover religious engagement with a wide range of digital media forms (including social media, websites, gaming environments, virtual and augmented realities, etc.) and highlight examples of technological engagement and negotiation within the major world religions (i.e. Buddhism, Christianity, Hinduism, Islam, and Judaism), as well as significant subgroups. And because of the interdisciplinary nature of the field, the Handbook will be led by co-editors representing the fields of religious studies and communications, both with experience in how those disciplines intersect.

Product Details

ISBN-13: 9780197549827
Publisher: Oxford University Press
Publication date: 06/21/2024
Series: Oxford Handbooks
Sold by: Barnes & Noble
Format: eBook
Pages: 680
File size: 3 MB

About the Author

Heidi A. Campbell is Professor of Communication, affiliate faculty in Religious Studies and a Presidential Impact Fellow at Texas A&M University. She is also director of the Network for New Media, Religion and Digital Culture Studies, and a founder of Digital Religion studies. She is author of over 100 articles and eleven books including When Religion Meets New Media (2010), Digital Religion (2013/2021) and Digital Creatives and the Rethinking Religious Authority (2021). Pauline Hope Cheong is Professor at the Hugh Downs School of Human Communication and affiliate faculty at the Center on Technology, Data and Society, and the Center for the Study of Religion and Conflict at Arizona State University. She has published more than 100 articles and books and has co-led funded research projects on technology, religion, and culture, including AI and governance.

Table of Contents

1. Introduction to the Study of Digital Religion Heidi A. Campbell and Pauline Hope Cheong Part I: Religious Engagement with Social Media 2. Christianity and Digital Media: Different Traditions and Different Aims Stefan Gelfgren 3. Buddhism and Digital Media Daniel Veidlinger 4. Islam and Digital Religion Ibrahim N. Abusharif 5. Past, Present and Potential Futures of Digital Hinduism Research Xenia Zeiler 6. Digital Judaism Oren Golan 7. Sikh Digital Media Jasjit Singh 8. New Religious Movements and the Internet Margarita Simon Guillory 9. Secularism, Atheism and Digital Media Teemu Taira Part II: Explorations in Religious Community and the Internet 10. Digital Contours of the Black Church in North America and Community Online Erika Gault 11. Mosques and churches and technology in Southeast Asia Tan Meng Yoe 12. Religion and Online Community in African Contexts Bala A. Musa and Agnes Lucy Lando 13. Digital Diasporas and The Religious Reproduction Of "Home" Orlando Woods Part III: Performing Religious Identity Online 14. Navigating Religious Identity and Embodiment in Digital Games John W. Borchert 15. Gender and Agency in Digital Religion Mia Lövheim 16. Hidden Religious Identities Online: Digital Religion and LGBTQIA+ Individuals Ruth Tsuria 17. Islam, Digital Media, and Identity Fazlul Rahman 18. Muslims Enacting Identity: Gender Through Digital Media Eva F. Nisa 19. Digital Materiality in Protestant Evangelical Christianity Robbie B. H. Goh Part IV: Questions of Religious Authority in Digital Contexts 20. Authority and Communication: Dialectical Tensions and Paradoxes in Religious Organizing Pauline Hope Cheong 21. Approaching Religious Authority Through the Rise of New Leadership Roles Online Heidi A. Campbell 22. Challenges in Jewish Communities Online Chen Sabag-Ben Porat, Hananel Rosenberg, and Menahem Blondheim 23. Mediatization and Religious Authority in Scandinavia Henrik Reintoft Christensen 24. Religious Populism in the Digital Age Magali do Nascimento Cunha 25. Religious Authority and Participatory Social Action in Indian Networks Benson Rajan Part V: Virtue Formation and Ethical Considerations about Technology 26. Value Formations through Digital Gaming Gregory Price Grieve, Kerstin Radde-Antweiler, and Xenia Zeiler 27. Building Virtue Through App Cultures: How Do Digital Religions Provide the Resources as Ideological, Social, and Transcendent Contexts? Sarah A. Schnitker 28. Bible Reading and Interpretation in a Digital Age Peter M. Phillips 29. Considering Religious Education and Online Pedagogy: The (Trans)Formative Potential of Theological Higher Education Kutter Callaway, Tommy Lister, and Sara Wells Part VI: Religious Reflections on Emerging Technology and Our Digital Future 30. Digital Religion: A Methodological Approach Johanna Sumiala 31. Theoretical Approaches in Digital Religion Studies Giulia Evolvi 32. Posthumanism and Digital Religion Oliver Krüger 33. Robots, Ethics, and Digital Religion: Initial Considerations Simon Balle and Charles Ess 34. Death, Religion, and Digital Media Maggi Savin-Baden 35. Pocket Memorials: Digital Death and the Smartphone Candi K. Cann 36. Augmented Reality, Virtual Reality and Religion Mohammad Yaqub Chaudhari 37. Digital Religion Futures: Propositions and Complexities in the Now and Not Yet Pauline Hope Cheong and Heidi A. Campbell
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