Arduino For Dummies
The quick, easy way to leap into the fascinating world of physical computing

This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you. 

  • Learn by doing — start building circuits and programming your Arduino with a few easy to follow examples - right away!
  • Easy does it — work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own
  • Solder on! — Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time
  • Kitted out — discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!
  • Become an Arduino savant — learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.
  • Get social — teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world

It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.

1112371532
Arduino For Dummies
The quick, easy way to leap into the fascinating world of physical computing

This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you. 

  • Learn by doing — start building circuits and programming your Arduino with a few easy to follow examples - right away!
  • Easy does it — work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own
  • Solder on! — Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time
  • Kitted out — discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!
  • Become an Arduino savant — learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.
  • Get social — teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world

It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.

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Arduino For Dummies

Arduino For Dummies

by John Nussey
Arduino For Dummies

Arduino For Dummies

by John Nussey

eBook

$18.00 

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Overview

The quick, easy way to leap into the fascinating world of physical computing

This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you. 

  • Learn by doing — start building circuits and programming your Arduino with a few easy to follow examples - right away!
  • Easy does it — work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own
  • Solder on! — Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time
  • Kitted out — discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!
  • Become an Arduino savant — learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.
  • Get social — teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world

It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.


Product Details

ISBN-13: 9781119489573
Publisher: Wiley
Publication date: 08/10/2018
Series: For Dummies Books
Sold by: JOHN WILEY & SONS
Format: eBook
Pages: 400
File size: 26 MB
Note: This product may take a few minutes to download.

About the Author

John Nussey is a specialist in physical computing who has worked for many years creating interactive art installations and prototyping products using Arduino. He is a proud advocate of Arduino and teaches the craft of interaction design, hacking, and prototyping to people of all ages, competencies, and abilities.

Table of Contents

Foreword xiii

Introduction 1

Part 1: Getting to Know Arduino 5

Chapter 1: Discovering Arduino 7

Chapter 2: Finding Your Board and Your Way Around It 17

Chapter 3: Blinking an LED 37

Part 2: Getting Physical with Arduino 55

Chapter 4: Tools of the Trade 57

Chapter 5: A Primer on Electricity and Circuitry 69

Chapter 6: Basic Sketches: Inputs, Outputs, and Communication 85

Chapter 7: More Basic Sketches: Motion and Sound 119

Part 3: Building on the Basics 159

Chapter 8: Learning by Example 161

Chapter 9: Soldering On 177

Chapter 10: Getting Clever with Code 205

Chapter 11: Common Sense with Common Sensors 237

Chapter 12: Becoming a Specialist with Shields and Libraries 285

Part 4: Sussing Out Software 303

Chapter 13: Getting to Know Processing 305

Chapter 14: Processing the Physical World 323

Part 5: The Part of Tens 357

Chapter 15: Ten Places to Learn More about Arduino 359

Chapter 16: Ten Great Shops to Know 363

Index 367

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