Basics Graphic Design 02: Design Research: Investigation for successful creative solutions
Design Research shows readers how to choose the best method of research in order to save time and get the right results.The book makes readers aware of all the different research methods, as well as how to carry out the most appropriate research for their graphic design projects. All stages of the research process are considered in a dynamic and entertaining style, covering audience, context, trends, sources, documentation, dissemination and more.

Students and designers can benefit from this text by learning fresh ways to analyse information obtained by data gathering, and how best to test and prove decisions. The resulting, well-rounded solutions will be informed, innovative, and aesthetically fitting for the brief.
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Basics Graphic Design 02: Design Research: Investigation for successful creative solutions
Design Research shows readers how to choose the best method of research in order to save time and get the right results.The book makes readers aware of all the different research methods, as well as how to carry out the most appropriate research for their graphic design projects. All stages of the research process are considered in a dynamic and entertaining style, covering audience, context, trends, sources, documentation, dissemination and more.

Students and designers can benefit from this text by learning fresh ways to analyse information obtained by data gathering, and how best to test and prove decisions. The resulting, well-rounded solutions will be informed, innovative, and aesthetically fitting for the brief.
31.45 In Stock
Basics Graphic Design 02: Design Research: Investigation for successful creative solutions

Basics Graphic Design 02: Design Research: Investigation for successful creative solutions

Basics Graphic Design 02: Design Research: Investigation for successful creative solutions

Basics Graphic Design 02: Design Research: Investigation for successful creative solutions

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Overview

Design Research shows readers how to choose the best method of research in order to save time and get the right results.The book makes readers aware of all the different research methods, as well as how to carry out the most appropriate research for their graphic design projects. All stages of the research process are considered in a dynamic and entertaining style, covering audience, context, trends, sources, documentation, dissemination and more.

Students and designers can benefit from this text by learning fresh ways to analyse information obtained by data gathering, and how best to test and prove decisions. The resulting, well-rounded solutions will be informed, innovative, and aesthetically fitting for the brief.

Product Details

ISBN-13: 9781350034105
Publisher: Bloomsbury Publishing
Publication date: 07/13/2017
Series: Basics Graphic Design
Sold by: Barnes & Noble
Format: eBook
Pages: 200
File size: 82 MB
Note: This product may take a few minutes to download.

About the Author

Neil Leonard is a designer and educator. He is a graduate of the London College of Communication and is currently lecturing on the BA in Visual Communication at the Arts University College at Bournemouth, UK.
Gavin Ambrose is a practising graphic designer whose client base includes the art sector, galleries, publishers and advertising agencies. He has written and designed several books on graphic design, branding and packaging.
Neil Leonard is Associate Head of Department, Design Communication at the University of the West of England. He was formerly Programme Leader for Graphic Design at Plymouth College of Art, UK. He is the founder of Design Your Career and runs bespoke conferences and workshops for emerging designers about building their careers and businesses.



As a freelancer he has worked with a number of private clients and design agencies on projects that include branding, publishing, web design, and advertising.. As an educator, he has worked on employability initiatives that have involved working closely with industry to ensure students have a wide array of opportunities awaiting them upon graduation.
Gavin Ambrose is an author, educator and practicing graphic designer whose client base includes the art sector, galleries, publishers and advertising agencies. He has written and designed numerous books on graphic design, branding and packaging.

He currently teaches the Graphic Design BA at the University of Brighton.

Table of Contents

Contents
Introduction

Chapter 1: The basics of research
Why research?
Getting started
Primary, secondary and tertiary
Key terminology
Studio interview - Emily Hale
Activity - Approaching research

Chapter 2: Understanding context
Audience and social contexts
Design contexts
Theoretical underpinning
Studio interview - Andrew Hussey
Activity - Convention

Chapter 3: Planning your work
The brief
Audience
Sources and credibility
Recording and documenting
Studio interview - Brian Rea
Activity - Audience

Chapter 4: Conducting research
Audience research
Market research
Field-based research
Process-based research
Studio interview - Jane Trustram
Activity - Product and customer

Chapter 5: Using your findings
Understanding your findings
Responding to your findings
Studio interview - Underware
Activity - Classification

Chapter 6: Presenting your findings
Presenting research
Completing the job
Studio interview - Tanner Christensen
Activity - Presenting statistics

Conclusion
Contacts
Bibliography
Index
Acknowledgements
Working with ethics
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