Trends and Issues in Instructional Design and Technology

Trends and Issues in Instructional Design and Technology provides current and future IDT professionals with a clear picture of current and future developments in the field that are likely to impact their careers and the organizations they work for. The fifth edition of this acclaimed, award-winning book has been designed to help instructional design and educational technology students, scholars, and practitioners to acquire the skills and knowledge essential to attaining their professional goals. In addition to the thorough and comprehensive updates made across the text, this revision adds 24 new chapters covering artificial intelligence, alternative ID models, social emotional learning, return on investment, micro-credentials and badging, designing for e-learning, hybrid learning, professional ethics, diversity and accessibility, and more.

By exploring the field’s purpose and history, theories and models, emerging technologies and environments, and continual challenges and newfound concerns, this text provides an integral survey of the field’s contemporary landscape.

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Trends and Issues in Instructional Design and Technology

Trends and Issues in Instructional Design and Technology provides current and future IDT professionals with a clear picture of current and future developments in the field that are likely to impact their careers and the organizations they work for. The fifth edition of this acclaimed, award-winning book has been designed to help instructional design and educational technology students, scholars, and practitioners to acquire the skills and knowledge essential to attaining their professional goals. In addition to the thorough and comprehensive updates made across the text, this revision adds 24 new chapters covering artificial intelligence, alternative ID models, social emotional learning, return on investment, micro-credentials and badging, designing for e-learning, hybrid learning, professional ethics, diversity and accessibility, and more.

By exploring the field’s purpose and history, theories and models, emerging technologies and environments, and continual challenges and newfound concerns, this text provides an integral survey of the field’s contemporary landscape.

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Trends and Issues in Instructional Design and Technology

Trends and Issues in Instructional Design and Technology

Trends and Issues in Instructional Design and Technology

Trends and Issues in Instructional Design and Technology

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Overview

Trends and Issues in Instructional Design and Technology provides current and future IDT professionals with a clear picture of current and future developments in the field that are likely to impact their careers and the organizations they work for. The fifth edition of this acclaimed, award-winning book has been designed to help instructional design and educational technology students, scholars, and practitioners to acquire the skills and knowledge essential to attaining their professional goals. In addition to the thorough and comprehensive updates made across the text, this revision adds 24 new chapters covering artificial intelligence, alternative ID models, social emotional learning, return on investment, micro-credentials and badging, designing for e-learning, hybrid learning, professional ethics, diversity and accessibility, and more.

By exploring the field’s purpose and history, theories and models, emerging technologies and environments, and continual challenges and newfound concerns, this text provides an integral survey of the field’s contemporary landscape.


Product Details

ISBN-13: 9781040109113
Publisher: Taylor & Francis
Publication date: 08/06/2024
Sold by: Barnes & Noble
Format: eBook
Pages: 656
File size: 4 MB

About the Author

Robert A. Reiser is Professor Emeritus, former Associate Dean for Research, Robert M. Morgan Professor of Instructional Systems, and Distinguished Teaching Professor in the College of Education at Florida State University, USA.

Alison A. Carr-Chellman is Dean of the School of Education and Health Sciences, and Professor of Teacher Education at the University of Dayton, USA.

John V. Dempsey is retired Professor and founding Director of USAonline and the Innovation in Learning Center at the University South Alabama, USA.

Table of Contents

1. What Field Did You Say You Were In?: Defining and Naming Our Field 2. A History of Instructional Design And Technology 3. Characteristics and Evolution of Foundational Instructional Design Models 4. You Only Need Three Crayons: An Instructional Design Theory 5. The Successive Approximation Model (SAM) 6. Psychological Foundations of Instructional Design 7. Constructivism for Active, Authentic Learning 8. The Learning Sciences: Where They Came from and What It Means for Instructional Designers 9. Motivation, Volition, and Performance 10. Profound Learning for Human Flourishing 11. Systems Influence on Instructional Design and Technology 12. Social Emotional Learning 13. Problem-Based Learning: Essential Design Characteristics 14. Keep It Real: The Benefits of Authentic Tasks in Contemporary Learning Environments 15. Evaluation in Instructional Design: A Comparison of the Major Evaluation Models 16. Measuring the Return on Investment (ROI) in Technology-Based Learning 17. Learning Engineering 18. The Role of Human Performance Technology in Learning Design 19. Informal Learning 20. Problems, Potential, and Promise of Open Badges: Creating a Design Strategy 21. Instructional Design in Business and Industry 22. Instructional Design Opportunities in Military Education and Training Environments 23. What Should IDs Do to Advance Health Professions Education? 24. Integrating Technology into K-12 Education 25. Instructional Designers in Higher Education 26. Stories From the Globe: Practitioners’ Voices on Instructional Design and Technology 27. Leaving All Doors Open: Career Options for Those Studying Instructional Design and Technology 28. Getting an Instructional Design Position: Lessons From a Personal History 29. Avenues to Support the Professional Development of Instructional Designers 30. Performance Consulting 31. Hybrid Classroom Design and Implementation: Electronic Synchronous Multi-Site (ESyMS) Learning 32. Learning with Podcasts 33. Social Media and Instructional Design 34. Artificial Intelligence (AI) 35. Designing for E-Learning 36. Designing Educational Videogames: Balancing Learning, Assessment, and Fun 37. Professional Ethics: Design Practices for an Embedded Approach 38. Diversity and Inclusion in Design for Learning and Human Performance Technologies 39. Changing Conceptions of Design 40. Future Research Directions for Instructional Design and Technology 41. Epilogue

Preface

This book is intended primarily for readers who plan to become, or who already are, professionals in the field of instructional design and technology. Many texts in this field focus on the skills needed by instructional designers and technologists. However, we believe that professionals in this field should be able to do more than just perform the skills associated with it. They should also be able to clearly describe the nature of the field, be familiar with the field's history and its current status, and be able to describe recent trends and issues that are having, or are likely to have, an impact on the field. The purpose of this book is to help readers attain these goals.

Together, the two editors of this book have a total of approximately forty years of experience teaching a course on trends and issues in instructional design and technology. Practically each time one of us has taught a course, we have revised it in some way to update the content and/or improve the instructional methods we have employed. Indeed, in both our cases, the trends and issues courses we teach today look very different, in terms of both content and instructional strategies, from the ones we taught ten years ago. Moreover, the changes we have made have resulted in each of us teaching a trends and issues course that students are very enthusiastic about, in terms of both what they learned and the ways in which they went about learning. In this volume, we have tried to incorporate the content and instructional strategies that have made our own trends and issues courses successful.

Content

This text, which includes chapters written by many of the leading figures in the field, isorganized into six sections. The first section of the book, entitled Defining the Field, focuses on foundational issues. Terms such as instructional technology, instructional design, instructional media, and instructional design and technology, each of which has long held different meanings to different people, are discussed and defined. The distinguishing features of the instructional design process are also described. Moreover, to enable readers to understand how the field has progressed, a history of the field is also presented.

Entitled Learning: Foundations and Trends, the second section of the book describes the theories of learning and instruction that have long served as the basis for much of the practices in our field. It also discusses issues related to learner motivation, instructional strategies, and learning styles. This section also examines changing views of learning and instruction. It describes constructivism and situated learning theory, contrasts positivist and relativist views of learning and the design of instruction, and discusses the renewed interest in teaching problem-solving skills to learners.

The third section of the book, Performance Technology, focuses on how the performance technology movement and related concepts, such as employing non-instructional solutions to solve performance problems and focusing on organizational results, have changed the nature of our field. Non-instructional solutions such as electronic performance support systems and knowledge management systems are described, and recent thinking in the areas of evaluation, return on investment, and diffusion and adoption are discussed.

There are many types of settings in which instructional designers and technologists work. The fourth section of the book, Trends and Issues in Various Settings, focuses on the professional activities that are taking place in business and industry, the military, health care, public schools, higher education, and the international arena. The impact our profession has had on instruction, learning, and performance in each of these settings is discussed, as are suggestions for how we might increase that impact in the future.

The fifth section, New Directions in Instructional Design and Technology, focuses on how current events, such as the recent interest in using the Internet and the World Wide Web for online learning, are changing the nature of our field. Also discussed are predictions about future changes in our profession that are likely to occur as a result of recent developments both inside and outside of the field.

Students in our field are obviously interested in job opportunities, and many of those who are already in the profession are interested in trying to advance their careers. In light of these interests, the sixth section of the book, Getting an IDT Position and Succeeding at It, focuses on what it takes to get a good job in the field of instructional design and technology and on some of the actions and skills that will help to increase an individual's likelihood for success within the profession. Included with this discussion is a description of the major journals and professional organizations in the IDT field.

Pedagogical Features of This Text

With regard to instructional strategies, this book includes a variety of features designed to help readers learn about the nature of the field and the trends and issues affecting it. The book includes an Introduction, which provides readers with a description of the purposes of the book, and an Epilogue, which concisely summarizes the key ideas that have been addressed. Each section of the book begins with a Section Overview that focuses the reader's attention on the topics that will be covered in that section and attempts to show how the chapters in that section are related. Each chapter starts with an Editors' Introduction, which highlights the key points that will be covered and indicates how the chapter is related to other chapters and/or the theme of that section of the book.

Each chapter uses what we think is one of the most effective instructional tools we have employed in our trends and issues courses: a series of study questions designed to facilitate learning. Two types of study questions are provided for each chapter. At the beginning of each chapter, a series of Knowledge and Comprehension Questions require students to identify key ideas presented in the chapter and demonstrate their understanding of those ideas. At the end of each chapter, a group of Application Questions requires readers to go beyond the information provided in the chapter and use other resources, such as the Internet, print materials, fellow learners, and professionals in their field, to generate answers or solutions to the questions and problems that are presented.

In our own trends and issues courses, we use the study questions for two important instructional purposes. First, we strongly encourage our students to use the questions to help them attend to, understand, and reflect on some of the key ideas presented in the materials we have asked them to read. Second, we use the questions as points of discussion when we have our students meet in small collaborative groups to discuss the readings and when we hold large group sessions, during which time the small groups share and discuss their conclusions with the rest of the class. This combination of instructional strategies has proven to be a very effective and popular learning tool. We strongly believe that instructors, students, and other readers will find the questions provided with each chapter to be as beneficial as the two of us and our students have found them to be.

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