AI and Gamification Technologies for Complex Work

The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. The invention of virtual reality (VR) and augmented reality (AR) platforms has created opportunities to take a more hands-on approach to familiarizing oneself with a task or environment with mitigated time and monetary commitments. Written assessments are being swiftly replaced with more interactive and scientifically validated training simulations and this essential technology is in high demand in the government and private sector. This book highlights many of the ways simulation-based training can be leveraged to create personalized training curricula for those in high-risk careers.

AI and Gamification Technologies for Complex Work: Simulation and Training is a reliable source of critical information related to the use of artificial intelligence (AI) and machine learning (ML) for the purposes of creating adaptive, personalized training for individuals who work in complex jobs. It covers adaptive simulation-based training, fighting skill decay through game-based training, and additional uses of AI/ML and other tools in measuring human performance. Insights from experts in the fields of simulation and training provide readers with information about current applications of AI/ML in creating adaptive or personalized training, as well as a look ahead to the future of simulation and game-based training, as virtual and augmented reality proliferate modern training programs.

This book will pull back the curtain on how data science, AI, and ML contribute to adaptive training systems and the reader is encouraged to look further into the engines that drive adaptive training. This fascinating book is an ideal read for those in the fields of human factors engineering and psychology, artificial Intelligence, military training and simulation, game development, data science, modeling and simulation and industrial and organizational psychology.

1147395715
AI and Gamification Technologies for Complex Work

The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. The invention of virtual reality (VR) and augmented reality (AR) platforms has created opportunities to take a more hands-on approach to familiarizing oneself with a task or environment with mitigated time and monetary commitments. Written assessments are being swiftly replaced with more interactive and scientifically validated training simulations and this essential technology is in high demand in the government and private sector. This book highlights many of the ways simulation-based training can be leveraged to create personalized training curricula for those in high-risk careers.

AI and Gamification Technologies for Complex Work: Simulation and Training is a reliable source of critical information related to the use of artificial intelligence (AI) and machine learning (ML) for the purposes of creating adaptive, personalized training for individuals who work in complex jobs. It covers adaptive simulation-based training, fighting skill decay through game-based training, and additional uses of AI/ML and other tools in measuring human performance. Insights from experts in the fields of simulation and training provide readers with information about current applications of AI/ML in creating adaptive or personalized training, as well as a look ahead to the future of simulation and game-based training, as virtual and augmented reality proliferate modern training programs.

This book will pull back the curtain on how data science, AI, and ML contribute to adaptive training systems and the reader is encouraged to look further into the engines that drive adaptive training. This fascinating book is an ideal read for those in the fields of human factors engineering and psychology, artificial Intelligence, military training and simulation, game development, data science, modeling and simulation and industrial and organizational psychology.

110.0 Pre Order
AI and Gamification Technologies for Complex Work

AI and Gamification Technologies for Complex Work

AI and Gamification Technologies for Complex Work

AI and Gamification Technologies for Complex Work

eBook

$110.00 
Available for Pre-Order. This item will be released on October 1, 2025

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
WANT A NOOK?  Explore Now

Related collections and offers


Overview

The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. The invention of virtual reality (VR) and augmented reality (AR) platforms has created opportunities to take a more hands-on approach to familiarizing oneself with a task or environment with mitigated time and monetary commitments. Written assessments are being swiftly replaced with more interactive and scientifically validated training simulations and this essential technology is in high demand in the government and private sector. This book highlights many of the ways simulation-based training can be leveraged to create personalized training curricula for those in high-risk careers.

AI and Gamification Technologies for Complex Work: Simulation and Training is a reliable source of critical information related to the use of artificial intelligence (AI) and machine learning (ML) for the purposes of creating adaptive, personalized training for individuals who work in complex jobs. It covers adaptive simulation-based training, fighting skill decay through game-based training, and additional uses of AI/ML and other tools in measuring human performance. Insights from experts in the fields of simulation and training provide readers with information about current applications of AI/ML in creating adaptive or personalized training, as well as a look ahead to the future of simulation and game-based training, as virtual and augmented reality proliferate modern training programs.

This book will pull back the curtain on how data science, AI, and ML contribute to adaptive training systems and the reader is encouraged to look further into the engines that drive adaptive training. This fascinating book is an ideal read for those in the fields of human factors engineering and psychology, artificial Intelligence, military training and simulation, game development, data science, modeling and simulation and industrial and organizational psychology.


Product Details

ISBN-13: 9781040419915
Publisher: CRC Press
Publication date: 10/01/2025
Sold by: Barnes & Noble
Format: eBook
Pages: 248

About the Author

Phillip M. Mangos, Ph.D., is CEO and Chief Scientist of Adaptive Immersion Technologies, a Florida-based business focused on the synthesis of predictive data modeling and analytics, simulation, and assessment technology to optimize human performance. He holds a B.S. in Psychology from the University of South Florida and a PhD in Industrial/Organizational and Human Factors from Wright State University. With a diverse career background, he has worked as a team member to support projects in aviation, law enforcement, transportation, intelligence, information technology, and utilities industries.

James C. Ferraro is a Senior Human Factors Research Scientist at Adaptive Immersion Technologies in Tampa, Florida, USA. He specializes in intelligent simulations and game-based assessments to improve human performance in complex, automated systems. He holds a Ph.D. in Human Factors and Cognitive Psychology and an M.A. in Applied Experimental and Human Factors Psychology from the University of Central Florida. His research focuses on human-machine interaction, trust in automation, and performance prediction. Dr. Ferraro has contributed to government-sponsored projects and co-edited multiple book series on human performance and simulation, with numerous publications in the field.

Table of Contents

1. Adaptive Training for Unmanned Systems Operators.

2. Contemporary Approaches to Adaptive Training.

3. Game-Based Training for Small Teams.

4. AI-Generated Expert Ratings for Assessment Content.

5. Machine Learning Explainability: A Human Factors Approach.

From the B&N Reads Blog

Customer Reviews