Big C++ / Edition 2

Big C++ / Edition 2

ISBN-10:
0470383283
ISBN-13:
9780470383285
Pub. Date:
12/31/2008
Publisher:
Wiley
ISBN-10:
0470383283
ISBN-13:
9780470383285
Pub. Date:
12/31/2008
Publisher:
Wiley
Big C++ / Edition 2

Big C++ / Edition 2

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Overview

  • Serving as an ideal introduction to C++ programming, this updated edition balances ease of learning the latest thinking on cognitive processes, current theoretical approaches, and innovative research techniques
  • Shares additional guidance in the form of how-tos and walkthroughs throughout the chapters

Product Details

ISBN-13: 9780470383285
Publisher: Wiley
Publication date: 12/31/2008
Edition description: New Edition
Pages: 1092
Product dimensions: 7.40(w) x 9.00(h) x 1.50(d)

About the Author

Cay S. Horstmann is a Professor of Computer Science in the Department of Mathematics and Computer Science at San Jose State University. He is an experienced professional programmer and was Vice President and Chief Technology Officer for Preview Systems, Inc. He is also a consultant for major corporations, universities and organizations on C++, Java, Windows and Internet programming. Horstmann is the author of many successful professional and academic books.

Table of Contents

Fundamental C++

Chapter 1 Introduction

Chapter 2 Numbers and Objects 

Chapter 3 Control Flow

Chapter 4 Functions

Chapter 5 Classes 

Chapter 6 Vectors and Arrays 

Chapter 7 Pointers 

Chapter 8 Inheritance 

Chapter 9 Streams 

Algorithms and Data Structures

Chapter 10 Recursion 

Chapter 11 Sorting and Searching 

Chapter 12 Lists, Queues, and Stacks 

Chapter 13 Sets, Maps, and Priority Queues 

Advanced C++

Chapter 14 Operator Overloading 

Chapter 15 Memory Management 

Chapter 16 Templates 

Chapter 17 Exception Handling 

Chapter 18 Name Scope Management 

Chapter 19 Class Hierarchies 

Chapter 20 The Standard Template Library 

Chapter 21 The C++ 0x Standard

OO Design

Chapter 22 Object-Oriented Design 

Chapter 23 The Unified Modeling Language 

Chapter 24 An Introduction to Design Patterns 

Applications

Chapter 25 Graphical User Interfaces

Chapter 26 Relational Databases (Web only)

Chapter 27 XML (Web only)

Appendices

A C++ Language Coding Guidelines

B Keyword Summary

C Operator Summary

D Character Codes

E C++ Library Summary

F Number Systems

G Bit and Shift Operations

H UML Summary

I A C++/Java Comparison (web-only)

Glossary

Index

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