Build Your Own Programming Language: A programmer's guide to designing compilers, interpreters, and DSLs for solving modern computing problems

The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software.
In this book, you’ll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you’ll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We’ll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language.
By the end of this book, you’ll be able to build and deploy your own domain-specific languages, capable of compiling and running programs.

1140780194
Build Your Own Programming Language: A programmer's guide to designing compilers, interpreters, and DSLs for solving modern computing problems

The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software.
In this book, you’ll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you’ll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We’ll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language.
By the end of this book, you’ll be able to build and deploy your own domain-specific languages, capable of compiling and running programs.

79.99 In Stock
Build Your Own Programming Language: A programmer's guide to designing compilers, interpreters, and DSLs for solving modern computing problems

Build Your Own Programming Language: A programmer's guide to designing compilers, interpreters, and DSLs for solving modern computing problems

by Clinton L. Jeffery
Build Your Own Programming Language: A programmer's guide to designing compilers, interpreters, and DSLs for solving modern computing problems

Build Your Own Programming Language: A programmer's guide to designing compilers, interpreters, and DSLs for solving modern computing problems

by Clinton L. Jeffery

eBook

$79.99 

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
WANT A NOOK?  Explore Now

Related collections and offers


Overview

The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software.
In this book, you’ll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you’ll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We’ll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language.
By the end of this book, you’ll be able to build and deploy your own domain-specific languages, capable of compiling and running programs.


Product Details

ISBN-13: 9781800200333
Publisher: Packt Publishing
Publication date: 12/31/2021
Sold by: Barnes & Noble
Format: eBook
Pages: 494
File size: 9 MB

About the Author

Clinton L. Jeffery is Professor and Chair of the Department of Computer Science and Engineering at New Mexico Institute of Mining and Technology. He received his B.S. from the University of Washington, and M.S. and Ph.D. degrees from the University of Arizona, all in computer science. He has conducted research and written many books and papers on programming languages, program monitoring, debugging, graphics, virtual environments, and visualization. With colleagues, he invented the Unicon programming language, hosted on the Unicon website.

Table of Contents

Table of Contents
  1. Why Build Another Programming Language
  2. Programming Language Design
  3. Scanning Source Code
  4. Parsing
  5. Syntax Trees
  6. Symbol Tables
  7. Checking Base Types
  8. Checking Types on Arrays, Method Calls, and Structure Accesses
  9. Intermediate Code Generation
  10. Syntax Cloning in an IDE
  11. Bytecode Interpreters
  12. Generating Bytecode
  13. Native Code Generation
  14. Implementing Operators and Built-In Functions
  15. Domain Control Structures
  16. Garbage Collection
  17. Final Thoughts
  18. Appendix A - Unicon Essentials
From the B&N Reads Blog

Customer Reviews