Cocoa Programming for OS X: The Big Nerd Ranch Guide
<>Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10),  Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written.

 

After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.

 

This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.

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Cocoa Programming for OS X: The Big Nerd Ranch Guide
<>Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10),  Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written.

 

After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.

 

This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.

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Cocoa Programming for OS X: The Big Nerd Ranch Guide

Cocoa Programming for OS X: The Big Nerd Ranch Guide

Cocoa Programming for OS X: The Big Nerd Ranch Guide

Cocoa Programming for OS X: The Big Nerd Ranch Guide

eBook

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Overview

<>Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10),  Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written.

 

After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.

 

This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.


Product Details

ISBN-13: 9780134077123
Publisher: Pearson Education
Publication date: 04/16/2015
Series: Big Nerd Ranch Guides
Sold by: Barnes & Noble
Format: eBook
Pages: 556
File size: 12 MB
Note: This product may take a few minutes to download.
Age Range: 18 Years

About the Author

Aaron Hillegass, a former employee at NeXT and Apple, has nearly two decades experience programming and teaching Objective-C, Cocoa, and, more recently, iOS. Aaron is co-author of Objective-C Programming: The Big Nerd Ranch Guide and iOS Programming: The Big Nerd Ranch Guide. In 2001, Aaron founded Big Nerd Ranch and began developing intensive courses that teach programming in a focused, distraction-free environment. Big Nerd Ranch now offers courses around the world as well as consulting and software development.

Adam Preble learned Cocoa programming from the first edition of this book and after ten years in the software industry, joined Big Nerd Ranch to write Mac and iOS software as a consultant. He presently leads engineering at Big Nerd Ranch and steals away time for Cocoa programming and for teaching the Cocoa bootcamp course, on which this book is based.

Nate Chandler is an instructor and senior software engineer at Big Nerd Ranch, where he helps maintain the Cocoa bootcamp course materials. Nate studied mathematics at the New College of Florida and applies the logical rigor he learned in that arena to his programming. An avid C++ enthusiast, Nate reads draft feature proposals for the standard as often as he can.

Table of Contents

  1. Let's Get Started
  2. Swift Types
  3. Structures and Classes
  4. Memory Management
  5. Controls
  6. Delegation
  7. Working with Table Views
  8. KVC, KVO, Bindings
  9. NSArrayController
  10. Formatters and Validation
  11. NSUndoManager
  12. Archiving¿
  13. Basic Core Data
  14. NSWindowController
  15. User Defaults
  16. Alerts and Closures
  17. Using Notifications
  18. NSView and Drawing
  19. Mouse Events
  20. Keyboard Events
  21. Drawing Text with Attributes
  22. Pasteboards and Nil-Targeted Actions
  23. Drag-and-Drop
  24. NSTimer
  25. Sheets
  26. AutoLayout
  27. Localization and Bundles
  28. Printing
  29. Web Services
  30. Unit Testing
  31. View Controllers
  32. View Swapping and Custom Container View Controllers
  33. Storyboards
  34. Core Animation
  35. Concurrency
  36. NSTask
  37. Distributing Your App
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