Cocos2d for iPhone 1 Game Development Cookbook
This book is full of fun and engaging recipes with modular libraries that can be plugged into your project. Each recipe consists of explained code accompanied by screenshots for your understanding. If you want to elevate your basic Cocos2d project to the next level, this is the book for you. Some understanding of Objective-C and Cocos2d is recommended. People with some programming experience may also find this book useful.

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Cocos2d for iPhone 1 Game Development Cookbook
This book is full of fun and engaging recipes with modular libraries that can be plugged into your project. Each recipe consists of explained code accompanied by screenshots for your understanding. If you want to elevate your basic Cocos2d project to the next level, this is the book for you. Some understanding of Objective-C and Cocos2d is recommended. People with some programming experience may also find this book useful.

32.99 In Stock
Cocos2d for iPhone 1 Game Development Cookbook

Cocos2d for iPhone 1 Game Development Cookbook

by Nathan Burba
Cocos2d for iPhone 1 Game Development Cookbook

Cocos2d for iPhone 1 Game Development Cookbook

by Nathan Burba

eBook

$32.99 

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Overview

This book is full of fun and engaging recipes with modular libraries that can be plugged into your project. Each recipe consists of explained code accompanied by screenshots for your understanding. If you want to elevate your basic Cocos2d project to the next level, this is the book for you. Some understanding of Objective-C and Cocos2d is recommended. People with some programming experience may also find this book useful.


Product Details

ISBN-13: 9781849514019
Publisher: Packt Publishing
Publication date: 12/15/2011
Sold by: Barnes & Noble
Format: eBook
Pages: 446
File size: 10 MB

About the Author

Nathan Burba is a game developer, student, producer, and entrepreneur. He graduated from Ithaca College with a BA in Computer Science in 2008 and began working toward an MFA in Interactive Media at the University of Southern California School of Cinematic Arts in 2011. He founded Logical Extreme Studios LLC in 2011 and plans to release his first iOS game, Golden Age Baseball, in early 2012.
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