Cocos2d Game Development Blueprints
• Learn how to leverage the features of functional reactive programming using Clojure

• Create dataflow-based systems that are the building blocks of reactive programming

• Learn different Functional Reactive Programming frameworks and techniques by implementing real-world examples

If you are a Clojure developer who is interested in using Reactive Programming to build asynchronous and concurrent applications, this book is for you. Knowledge of Clojure and Leiningen is required. Basic understanding of ClojureScript will be helpful for the web chapters, although it is not strictly necessary.

1120876071
Cocos2d Game Development Blueprints
• Learn how to leverage the features of functional reactive programming using Clojure

• Create dataflow-based systems that are the building blocks of reactive programming

• Learn different Functional Reactive Programming frameworks and techniques by implementing real-world examples

If you are a Clojure developer who is interested in using Reactive Programming to build asynchronous and concurrent applications, this book is for you. Knowledge of Clojure and Leiningen is required. Basic understanding of ClojureScript will be helpful for the web chapters, although it is not strictly necessary.

24.99 In Stock
Cocos2d Game Development Blueprints

Cocos2d Game Development Blueprints

by Jorge Jordan
Cocos2d Game Development Blueprints

Cocos2d Game Development Blueprints

by Jorge Jordan

eBook

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Overview

• Learn how to leverage the features of functional reactive programming using Clojure

• Create dataflow-based systems that are the building blocks of reactive programming

• Learn different Functional Reactive Programming frameworks and techniques by implementing real-world examples

If you are a Clojure developer who is interested in using Reactive Programming to build asynchronous and concurrent applications, this book is for you. Knowledge of Clojure and Leiningen is required. Basic understanding of ClojureScript will be helpful for the web chapters, although it is not strictly necessary.


Product Details

ISBN-13: 9781783987894
Publisher: Packt Publishing
Publication date: 01/30/2015
Sold by: Barnes & Noble
Format: eBook
Pages: 440
File size: 10 MB

About the Author

Jorge Jordan is an iOS indie developer who has been passionate about how things work since his childhood. This is the reason why he graduated in Computer Science and became a Java developer. After buying his first iPhone, he became deeply interested in its technology and spent his spare time learning how to develop apps for Apple smartphones.
Over time, he founded Insane Platypus Games (http://insaneplatypusgames.com/) where he tries to make his dreams and games come true. He is also a member of the tutorial team at http://www.raywenderlich.com/.
In his free time, he loves to play video games and bass guitar, and to watch TV series.
You can follow him on Twitter @jjordanarenas.
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