Cocos2d-x by Example: Beginner's Guide - Second Edition

Upgraded and updated, the powerful and popular open source framework Cocos2d-x is better than ever. Through step-by-step tutorials, you'll learn how to take complete advantage of the framework. You'll learn how to add animations and special effects, implement a physics engine, optimize your games, prepare a project for multiple devices, and develop game ideas from the test version to a finished project.

Most importantly, this book provides you with the accumulated knowledge of thousands of game developers, all packed into one easy-to-use and proven framework that will save time and strenuous thinking!

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Cocos2d-x by Example: Beginner's Guide - Second Edition

Upgraded and updated, the powerful and popular open source framework Cocos2d-x is better than ever. Through step-by-step tutorials, you'll learn how to take complete advantage of the framework. You'll learn how to add animations and special effects, implement a physics engine, optimize your games, prepare a project for multiple devices, and develop game ideas from the test version to a finished project.

Most importantly, this book provides you with the accumulated knowledge of thousands of game developers, all packed into one easy-to-use and proven framework that will save time and strenuous thinking!

39.99 In Stock
Cocos2d-x by Example: Beginner's Guide - Second Edition

Cocos2d-x by Example: Beginner's Guide - Second Edition

by Roger Engelbert
Cocos2d-x by Example: Beginner's Guide - Second Edition

Cocos2d-x by Example: Beginner's Guide - Second Edition

by Roger Engelbert

eBook

$39.99 

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
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Overview

Upgraded and updated, the powerful and popular open source framework Cocos2d-x is better than ever. Through step-by-step tutorials, you'll learn how to take complete advantage of the framework. You'll learn how to add animations and special effects, implement a physics engine, optimize your games, prepare a project for multiple devices, and develop game ideas from the test version to a finished project.

Most importantly, this book provides you with the accumulated knowledge of thousands of game developers, all packed into one easy-to-use and proven framework that will save time and strenuous thinking!


Product Details

ISBN-13: 9781785281075
Publisher: Packt Publishing
Publication date: 03/26/2015
Sold by: Barnes & Noble
Format: eBook
Pages: 270
File size: 6 MB

About the Author

Roger Engelbert is a game developer, with over 10 years of experience developing online games. He grew up surrounded by video games and thinks of classic, 8-bit, arcade titles as a form of art. He is the author behind the blog Done With Computers, which is chock-full of tutorials on game development and design. Roger sincerely hopes to soon live in a world where people of all ages will be given the knowledge and opportunity to experience the joy of building their own games.
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