Designing for Interaction: Creating Smart Applications and Clever Devices
Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flickr. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices. It is  the only interaction design book that is coming from a designers point of view rather than that of an engineer.

This much-needed guide is more than just a how-to manual. It covers interaction design fundamentals, approaches to designing, design research, and more, and spans all mediums—Internet, software, and devices. Even robots! Filled with tips, real-world projects, and interviews, you’ll get a solid grounding in everything you need to successfully tackle interaction design.

Designing for Interaction is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA.
1100834977
Designing for Interaction: Creating Smart Applications and Clever Devices
Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flickr. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices. It is  the only interaction design book that is coming from a designers point of view rather than that of an engineer.

This much-needed guide is more than just a how-to manual. It covers interaction design fundamentals, approaches to designing, design research, and more, and spans all mediums—Internet, software, and devices. Even robots! Filled with tips, real-world projects, and interviews, you’ll get a solid grounding in everything you need to successfully tackle interaction design.

Designing for Interaction is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA.
32.49 In Stock
Designing for Interaction: Creating Smart Applications and Clever Devices

Designing for Interaction: Creating Smart Applications and Clever Devices

by Dan Saffer
Designing for Interaction: Creating Smart Applications and Clever Devices

Designing for Interaction: Creating Smart Applications and Clever Devices

by Dan Saffer

eBook

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Overview

Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flickr. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices. It is  the only interaction design book that is coming from a designers point of view rather than that of an engineer.

This much-needed guide is more than just a how-to manual. It covers interaction design fundamentals, approaches to designing, design research, and more, and spans all mediums—Internet, software, and devices. Even robots! Filled with tips, real-world projects, and interviews, you’ll get a solid grounding in everything you need to successfully tackle interaction design.

Designing for Interaction is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA.

Product Details

ISBN-13: 9780132798105
Publisher: Pearson Education
Publication date: 07/18/2006
Series: Voices That Matter
Sold by: Barnes & Noble
Format: eBook
Pages: 99998
File size: 6 MB
Age Range: 18 Years

About the Author

Dan Saffer has worked for the last decade in the digital medium as a webmaster, producer, developer, copywriter, creative lead, information architect, and interaction designer. He is currently a senior interaction designer at Adaptive Path, a leading design consultancy and has designed and built Web sites, devices, and applications for companies as diverse as Tiffany & Co and the World Wrestling Federation. His work has been featured in New York magazine, Entertainment Weekly, and the Chicago Tribune. His Web site and blog can be found at www.odannyboy.com. Dan is a member of the American Institute of Graphic Arts (AIGA) and the Industrial Designers Society of America (IDSA) and received his Master of Design in Interaction Design from Carnegie Mellon University, where he also taught interaction design.

Table of Contents

PART I: INTRODUCING INTERACTION DESIGN
Chapter 1: What is Interaction Design?
 Chapter 2: The Four Approaches to Interaction Design
PART II: A PLATFORM FOR DESIGNING
Chapter 3: Design Strategy
Chapter 4: Design Research
Chapter 5: Conceptual Models
PART III: DESIGNING FOR INTERACTION
Chapter 6: Ideation
Chapter 7: Refinement
Chapter 8: Prototyping, Testing, and Development
Chapter 9: The Future of Interaction Design
Epilogue: Ethics of Interaction Design
Colophon
 

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