Table of Contents
Introduction, Simon Mahony, Gabriel Bodard; Part I Archaeology and Geography; Chapter 1 Silchester Roman Town: Developing Virtual Research Practice 1997-2008, Michael G. Fulford, Emma J. O'Riordan, Amanda Clarke, Michael Rains; Chapter 2, Sebastian Heath; Chapter 3 Space as an Artefact: A Perspective on 'Neogeography' from the Digital Humanities, Stuart Dunn; Part II Text and Language; Chapter 4 Contextual Epigraphy and XML: Digital Publication and its Application to the Study of Inscribed Funerary Monuments, Charlotte Tupman; Chapter 5 A Virtual Research Environment for the Study of Documents and Manuscripts, Alan K. Bowman, Charles V. Crowther, Ruth Kirkham, John Pybus; Chapter 6 One Era's Nonsense, Another's Norm: Diachronic Study of Greek and the Computer, Notis Toufexis; Part III Infrastructure and Disciplinary Issues; Chapter 7 Digital Infrastructure and the Homer Multitext Project, Neel Smith; Chapter 8 Ktama es aiei: Digital Permanence from an Ancient Perspective, Hugh A. Cayless; Chapter 9 Creating a Generative Learning Object (GLO): Working in an 'Ill-Structured' Environment and Getting Students to Think, Eleanor OKell, Dejan Ljubojevic, Cary MacMahon; Chapter 10 The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision, Melissa Terras;