Emotion Notions: Modeling Personality in Game Character AI

VIRTUAL WORLD DESIGN AND CREATION FOR TEENS shows teens like you how to develop virtual 3D worlds using the simple, visual programming language, Alice. Virtual worlds can take the form of animated stories, movies, and games. This book will teach you step-by-step how to create virtual worlds, including developing your story, setting up your world, adding and animating characters, incorporating sound, and sharing your world with others. You'll even discover how to add strategy to your worlds so they can be used as interactive stories or games. Written in clear language using hands-on projects and exercises to teach you each new skill, this book is easy to follow at your own individual pace.

1117794701
Emotion Notions: Modeling Personality in Game Character AI

VIRTUAL WORLD DESIGN AND CREATION FOR TEENS shows teens like you how to develop virtual 3D worlds using the simple, visual programming language, Alice. Virtual worlds can take the form of animated stories, movies, and games. This book will teach you step-by-step how to create virtual worlds, including developing your story, setting up your world, adding and animating characters, incorporating sound, and sharing your world with others. You'll even discover how to add strategy to your worlds so they can be used as interactive stories or games. Written in clear language using hands-on projects and exercises to teach you each new skill, this book is easy to follow at your own individual pace.

34.99 In Stock
Emotion Notions: Modeling Personality in Game Character AI

Emotion Notions: Modeling Personality in Game Character AI

by Erik Henry Vick
Emotion Notions: Modeling Personality in Game Character AI

Emotion Notions: Modeling Personality in Game Character AI

by Erik Henry Vick

eBook

$34.99 

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Overview

VIRTUAL WORLD DESIGN AND CREATION FOR TEENS shows teens like you how to develop virtual 3D worlds using the simple, visual programming language, Alice. Virtual worlds can take the form of animated stories, movies, and games. This book will teach you step-by-step how to create virtual worlds, including developing your story, setting up your world, adding and animating characters, incorporating sound, and sharing your world with others. You'll even discover how to add strategy to your worlds so they can be used as interactive stories or games. Written in clear language using hands-on projects and exercises to teach you each new skill, this book is easy to follow at your own individual pace.


Product Details

ISBN-13: 9781598637298
Publisher: Course Technology PTR
Publication date: 01/08/2009
Sold by: CENGAGE LEARNING
Format: eBook
File size: 2 MB

About the Author

Dr. Erik Vick holds an M.S.C.S (UCF, 1998) and a Ph.D. in Modeling and Simulation specialized in Artificial Intelligence (UCF, 2005) and has extensive experience in artificial characters and game design, including a stint at Electronic Arts as a technical game designer, artificial intelligence researcher, and software engineer. Dr. Vick is an Assistant Professor in the Information Technology Department's Game Design and Development program at the Rochester Institute of Technology. He also served at the Chief Technical Officer for an international software company focused on mobile devices. He taught Computer Science at UCF from 1998 to 2000, and Digital Media Faculty from 2001 to 2004 and 2005 to 2007. Dr. Vick is the author of Emotion Notions: Modeling Personality in Game AI (Course Technology PTR).

Table of Contents

Chapter 1: Introduction to Video Game Artificial Intelligence (VGAI); Chapter 2: The Interaction Hierarchy; Chapter 3: Building 2D Sprite-Based Games with Microsoft XNA 3.0; Chapter 4: Indirect Control in a 2D Sprite-Based Game; Chapter 5: Gidgets, Gadgets, and Gizbots; Chapter 6: Pretending to Be an Individual: Synthetic Personality; Appendix A: Getting Started with Microsoft XNA

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