"Gamers," Multiculturalists, and the Great Coming Apart: The United States since 1965
Gamers, Multiculturalists, and the Great Coming Apart is the first book to pull together the central features of the American society, character, and history of the global era and its immediate aftermath into a single, powerful, comprehensive, and coherent picture. Seamlessly interdisciplinary, it looks at all facets of recent American society and history as reflecting first the global liberal paradigm that reigned from 1965 until 2016, and then the incipient paradigms that have competed during the years of crisis since. It is the first book to pull together the central features of American society, character, and history since 1965 into a single comprehensive and coherent picture that dissents from key aspects of the long-dominant paradigm. Gamers, Multiculturalists, and the Great Coming Apart describes and extensively analyzes the gamers, the fascinating new upper class that has risen to dominance in this country as in most others during the last half century. It also analyzes the character and circumstances of the middle class, working class, and underclass, laying bare the profound, many-sided conflict between the gamers and the middle and working classes. It also examines the
1137259560
"Gamers," Multiculturalists, and the Great Coming Apart: The United States since 1965
Gamers, Multiculturalists, and the Great Coming Apart is the first book to pull together the central features of the American society, character, and history of the global era and its immediate aftermath into a single, powerful, comprehensive, and coherent picture. Seamlessly interdisciplinary, it looks at all facets of recent American society and history as reflecting first the global liberal paradigm that reigned from 1965 until 2016, and then the incipient paradigms that have competed during the years of crisis since. It is the first book to pull together the central features of American society, character, and history since 1965 into a single comprehensive and coherent picture that dissents from key aspects of the long-dominant paradigm. Gamers, Multiculturalists, and the Great Coming Apart describes and extensively analyzes the gamers, the fascinating new upper class that has risen to dominance in this country as in most others during the last half century. It also analyzes the character and circumstances of the middle class, working class, and underclass, laying bare the profound, many-sided conflict between the gamers and the middle and working classes. It also examines the
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Gamers, Multiculturalists, and the Great Coming Apart: The United States since 1965

"Gamers," Multiculturalists, and the Great Coming Apart: The United States since 1965

by Alfred Claassen
Gamers, Multiculturalists, and the Great Coming Apart: The United States since 1965

"Gamers," Multiculturalists, and the Great Coming Apart: The United States since 1965

by Alfred Claassen

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Overview

Gamers, Multiculturalists, and the Great Coming Apart is the first book to pull together the central features of the American society, character, and history of the global era and its immediate aftermath into a single, powerful, comprehensive, and coherent picture. Seamlessly interdisciplinary, it looks at all facets of recent American society and history as reflecting first the global liberal paradigm that reigned from 1965 until 2016, and then the incipient paradigms that have competed during the years of crisis since. It is the first book to pull together the central features of American society, character, and history since 1965 into a single comprehensive and coherent picture that dissents from key aspects of the long-dominant paradigm. Gamers, Multiculturalists, and the Great Coming Apart describes and extensively analyzes the gamers, the fascinating new upper class that has risen to dominance in this country as in most others during the last half century. It also analyzes the character and circumstances of the middle class, working class, and underclass, laying bare the profound, many-sided conflict between the gamers and the middle and working classes. It also examines the

Product Details

ISBN-13: 9781634243384
Publisher: Credos
Publication date: 02/19/2021
Sold by: INDEPENDENT PUB GROUP - EPUB - EBKS
Format: eBook
Pages: 320
File size: 1 MB

About the Author

Alfred Claassen is Emeritus Professor of Sociology at California State University, Fresno. He received his Ph.D. in sociology at the University of Colorado, Boulder, and has been published in professional journals. Alfred Claassen is Emeritus Professor of Sociology at California State University, Fresno. He received his Ph.D. in sociology at the University of Colorado, Boulder, and has been published in professional journals.

Table of Contents

Contents Introduction 5 Part I: The Condition of Globalization 9 Chapter 1 The Pax Americana: The World under U.S. Leadership 11 Chapter 2 Global Capitalism 43 Part II: Coming Apart in Five Dimensions 107 Chapter 3 The Advent of Multiculturalism 109 Chapter 4 The Rise of the "Gamers" 127 Chapter 5 Democracy Embraced, Contested, and Exploited 147 Chapter 6 Devastated Community 201 Chapter 7 Embattled Morality 251 Part III: The Return of Paradigm Conflict since 2016 amid Elite Assaults upon Democracy 307 Chapter 8 Trump's American Restoration Meets Asymmetric Top-Gamer Resistance 309 Appendix The Contradictions of the Multiculturalists and Gamers 347 Bibliography 365 Notes 387
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