It's Game Time!: Games to Enhance Classroom Learning
Successful teachers are typically capable of keeping their students actively involved, but one way to guarantee students' attention is through the use of classroom games. Besides being a welcome change-of-pace to routine lessons, games can be a lot of fun for both the students and the teacher. It's Game Time!: Games to Enhance Classroom Learning enables the teacher to decide when and how to use games to effectively complement their teaching philosophy and style to meet the needs of their students by providing over 40 games that can be used in any class at any level.

Playing games in the classroom can
  • enhance learning by providing a non-tedious, pleasant form of drill and practice
  • help the students to learn the course content
  • be useful in providing for individual differences
  • motivate students to improve study habits
  • relate course content to individual interests
  • give more students a chance to be successful
  • encourage cooperation among students
  • help promote student leadership


1120744858
It's Game Time!: Games to Enhance Classroom Learning
Successful teachers are typically capable of keeping their students actively involved, but one way to guarantee students' attention is through the use of classroom games. Besides being a welcome change-of-pace to routine lessons, games can be a lot of fun for both the students and the teacher. It's Game Time!: Games to Enhance Classroom Learning enables the teacher to decide when and how to use games to effectively complement their teaching philosophy and style to meet the needs of their students by providing over 40 games that can be used in any class at any level.

Playing games in the classroom can
  • enhance learning by providing a non-tedious, pleasant form of drill and practice
  • help the students to learn the course content
  • be useful in providing for individual differences
  • motivate students to improve study habits
  • relate course content to individual interests
  • give more students a chance to be successful
  • encourage cooperation among students
  • help promote student leadership


29.5 In Stock
It's Game Time!: Games to Enhance Classroom Learning

It's Game Time!: Games to Enhance Classroom Learning

by Nicholas J. Rinaldi
It's Game Time!: Games to Enhance Classroom Learning

It's Game Time!: Games to Enhance Classroom Learning

by Nicholas J. Rinaldi

eBook

$29.50 

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Overview

Successful teachers are typically capable of keeping their students actively involved, but one way to guarantee students' attention is through the use of classroom games. Besides being a welcome change-of-pace to routine lessons, games can be a lot of fun for both the students and the teacher. It's Game Time!: Games to Enhance Classroom Learning enables the teacher to decide when and how to use games to effectively complement their teaching philosophy and style to meet the needs of their students by providing over 40 games that can be used in any class at any level.

Playing games in the classroom can
  • enhance learning by providing a non-tedious, pleasant form of drill and practice
  • help the students to learn the course content
  • be useful in providing for individual differences
  • motivate students to improve study habits
  • relate course content to individual interests
  • give more students a chance to be successful
  • encourage cooperation among students
  • help promote student leadership



Product Details

ISBN-13: 9781475815245
Publisher: Rowman & Littlefield Publishers, Inc.
Publication date: 03/18/2015
Sold by: Barnes & Noble
Format: eBook
Pages: 94
File size: 1 MB

About the Author

Nicholas J. Rinaldi has almost a half century of experience as a teacher. Throughout his career he has continuously managed to keep his students actively involved; one way he has accomplish this is through engaging classroom games, which he played often in all his classes.

Table of Contents

Contents
Preface
Introduction
Chapter 1: Motion/Action Games
Around the Room
Station to Station
Log Jam
Catch
Last Man Standing
Yes, You Can
One-On-One
Chapter 2 Sports Games in the Classroom
Baseball
Football
Volleyball
Basketball
Hockey/Soccer
Chapter 3 Some Quickies…these game take little or no preparation
Finger Math
Tic-Tac-Toe
Super Tic-Tac-Toe
4-in-a-Row
The Weakest Link
Chapter 4 Who, What, Where or When?
Who Am I?
What Am I?
Where Am I?
When Am I?
Chapter 5 Stay Tuned for More Games
The Message Game
One vs the Class
Jeopardy
Password
Family Feud
Chapter 6 Assembly Required
Bingo
Team Tournament
Casino Day
Classroom Olympics
Chapter 7 But Wait…There’s More
It’s in the Cards
Fast Facts
Off the Wall
From Top to Bottom
Deceiving Definitions
Pass the Buck
Pictionary
Twenty One
Rotating Rows
Survive & Advance
Inter-class Competitions
Chapter 8 Extra Innings
Students Creating Games
Holiday Fun
Conclusion
Appendix

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