Learn Blender Simulations the Right Way: Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much more


Key Features


Understand Mantaflow to create fire and smoke simulations


Learn to design satisfying animations using soft bodies and the cloth simulation


Construct realistic physics animations with rigid bodies


Book Description


Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!


This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.


You’ll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you’ll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you’ll use Dynamic Paint, Blender’s modifier, and the physics system to create eye-catching animations.


By the end of this Blender book, you’ll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You’ll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.


What you will learn


Discover what Mantaflow is and how to use it effectively


Understand domains, flows, and effectors, and why they are important


Create realistic fire, smoke, and fluid simulations


Produce satisfying soft and rigid body simulations with ease


Use the cloth simulation to bring animated fabric to life


Explore canvas and brush objects in Dynamic Paint to create eye-catching animations


Who this book is for


If you’re a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You’re expected to have basic knowledge of the Blender interface and how to use it.


 

1142552791
Learn Blender Simulations the Right Way: Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much more


Key Features


Understand Mantaflow to create fire and smoke simulations


Learn to design satisfying animations using soft bodies and the cloth simulation


Construct realistic physics animations with rigid bodies


Book Description


Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!


This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.


You’ll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you’ll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you’ll use Dynamic Paint, Blender’s modifier, and the physics system to create eye-catching animations.


By the end of this Blender book, you’ll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You’ll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.


What you will learn


Discover what Mantaflow is and how to use it effectively


Understand domains, flows, and effectors, and why they are important


Create realistic fire, smoke, and fluid simulations


Produce satisfying soft and rigid body simulations with ease


Use the cloth simulation to bring animated fabric to life


Explore canvas and brush objects in Dynamic Paint to create eye-catching animations


Who this book is for


If you’re a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You’re expected to have basic knowledge of the Blender interface and how to use it.


 

47.99 In Stock
Learn Blender Simulations the Right Way: Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

Learn Blender Simulations the Right Way: Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

by Stephen Pearson
Learn Blender Simulations the Right Way: Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

Learn Blender Simulations the Right Way: Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

by Stephen Pearson

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$47.99 

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Overview

An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much more


Key Features


Understand Mantaflow to create fire and smoke simulations


Learn to design satisfying animations using soft bodies and the cloth simulation


Construct realistic physics animations with rigid bodies


Book Description


Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!


This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.


You’ll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you’ll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you’ll use Dynamic Paint, Blender’s modifier, and the physics system to create eye-catching animations.


By the end of this Blender book, you’ll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You’ll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.


What you will learn


Discover what Mantaflow is and how to use it effectively


Understand domains, flows, and effectors, and why they are important


Create realistic fire, smoke, and fluid simulations


Produce satisfying soft and rigid body simulations with ease


Use the cloth simulation to bring animated fabric to life


Explore canvas and brush objects in Dynamic Paint to create eye-catching animations


Who this book is for


If you’re a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You’re expected to have basic knowledge of the Blender interface and how to use it.


 


Product Details

ISBN-13: 9781803240169
Publisher: Packt Publishing
Publication date: 11/18/2022
Sold by: Barnes & Noble
Format: eBook
Pages: 368
File size: 29 MB
Note: This product may take a few minutes to download.

About the Author

Stephen Pearson is a 3D artist, graphic and product designer, video producer, and the founder of BlenderMadeEasy. He has worked in the 3D industry for over 11 years and has produced several best-selling courses on architectural visualization, Visual Effects (VFX) simulations, and animation. He started using Blender in 2014 as a fun hobby, but now he uses it to teach other 3D artists around the world. In his spare time, he enjoys exploring local breweries, going for a ride on his motorcycle, and playing with his two dogs.

Table of Contents

Table of Contents
  1. An Introduction to Mantaflow
  2. Understanding Domains, Flows, and Effectors
  3. Creating a Realistic Campfire Simulation
  4. Creating a Waterfall Using Mantaflow
  5. Creating a Realistic Explosion
  6. Getting Started with Soft Bodies
  7. Creating a Soft Body Obstacle Course
  8. Introduction to Cloth Simulations
  9. Creating a Realistic Flag
  10. An Introduction to Rigid Bodies
  11. Creating a Rigid Body Physics Course
  12. Introduction to Dynamic Paint
  13. Creating a Paintbrush Effect
  14. Creating a Raindrop Effect
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