Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.
The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.
By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.

1138612733
Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.
The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.
By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.

38.99 In Stock
Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development

Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development

by Alvin Ashcraft
Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development

Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development

by Alvin Ashcraft

eBook

$38.99 

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Overview

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.
The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.
By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.


Product Details

ISBN-13: 9781800207394
Publisher: Packt Publishing
Publication date: 03/26/2021
Sold by: Barnes & Noble
Format: eBook
Pages: 440
File size: 15 MB
Note: This product may take a few minutes to download.

About the Author

Alvin Ashcraft is a software engineer and developer community champion with over 25 years of experience in software development. Working primarily with Microsoft Windows, web, and cloud technologies, his career has focused primarily on the healthcare industry. He has been awarded as a Microsoft MVP 11 times, most recently as a Windows Dev MVP.
Alvin works in the Philadelphia area for Allscripts, a global healthcare software company, as a principal software engineer. He is also a board member of the TechBash Foundation, where he helps organize the annual TechBash developer conference. He has previously worked for companies such as Oracle, Genzeon, CSC, and ITG Pathfinders.
Originally from the Allentown, PA area, Alvin currently resides in West Grove, PA with his wife and three daughters.

Table of Contents

Table of Contents
  1. Introduction to WinUI
  2. Configuring the Development Environment and Creating the Project
  3. MVVM for Maintainability and Testability
  4. Advanced MVVM Concepts
  5. Exploring WinUI Controls
  6. Leveraging Data and Services
  7. Fluent Design System for Windows Applications
  8. Building WinUI Apps with .NET 5
  9. Enhancing Applications with the Windows Community Toolkit
  10. Modernizing Existing Win32 Applications with XAML Islands
  11. Debugging WinUI Apps with Visual Studio
  12. Hosting an ASP.NET Core Blazor App in WinUI
  13. Build, Release, and Monitor Apps with Visual Studio App Center
  14. Packaging and Deploying WinUI Applications
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