Maya Python for Games and Film: A Complete Reference for the Maya Python API
This book is among the first books to provide an in-depth look at how to implement Python with Maya,. It is an ideal resource for technical artists looking to boost productivity and enhance performance and interoperability. With this practical guide written by trusted authorities in the field, experienced technical artists will make the transition from the older MEL scripting language to Python and aspiring artists will save themselves time right from the beginning.
1128381888
Maya Python for Games and Film: A Complete Reference for the Maya Python API
This book is among the first books to provide an in-depth look at how to implement Python with Maya,. It is an ideal resource for technical artists looking to boost productivity and enhance performance and interoperability. With this practical guide written by trusted authorities in the field, experienced technical artists will make the transition from the older MEL scripting language to Python and aspiring artists will save themselves time right from the beginning.
94.99 In Stock
Maya Python for Games and Film: A Complete Reference for the Maya Python API

Maya Python for Games and Film: A Complete Reference for the Maya Python API

Maya Python for Games and Film: A Complete Reference for the Maya Python API

Maya Python for Games and Film: A Complete Reference for the Maya Python API

eBook

$94.99 

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
WANT A NOOK?  Explore Now

Related collections and offers


Overview

This book is among the first books to provide an in-depth look at how to implement Python with Maya,. It is an ideal resource for technical artists looking to boost productivity and enhance performance and interoperability. With this practical guide written by trusted authorities in the field, experienced technical artists will make the transition from the older MEL scripting language to Python and aspiring artists will save themselves time right from the beginning.

Product Details

ISBN-13: 9781498717571
Publisher: CRC Press
Publication date: 09/28/2011
Sold by: Barnes & Noble
Format: eBook
Pages: 408
File size: 6 MB

About the Author

Adam Mechtley, Ryan Trowbridge

Table of Contents

Acknowledgments, Introduction: Welcome to Maya Python, PART 1. BASICS OF PYTHON AND MAYA, CHAPTER 1. Maya Command Engine and User Interface, CHAPTER 2. Python Data Basics, CHAPTER 3. Writing Python Programs in Maya, CHAPTER 4. Modules, CHAPTER 5. Object-Oriented Programming in Maya, PART 2. DESIGNING MAYA TOOLS WITH PYTHON, CHAPTER 6. Principles of Maya Tool Design, CHAPTER 7. Basic Tools with Maya Commands, CHAPTER 8. Advanced Graphical User Interfaces with Qt, PART 3. MAYA PYTHON API FUNDAMENTALS, CHAPTER 9. Understanding C++ and the API Documentation, CHAPTER 10. Programming a Command, CHAPTER 11. Data Flow in Maya, CHAPTER 12. Programming a Dependency Node
From the B&N Reads Blog

Customer Reviews