Table of Contents
Foreword by
Tony Bingham xiii
Preface xv
Acknowledgments xix
Chapter 1 What’s New? 1
PART I THE BUSINESS PERSPECTIVE 15
Chapter 2 Plain Talk 17
Chapter 3 What You Don’t Know Can Kill (Your e-Learning) 29
Chapter 4 Making Success Possible 41
Chapter 5 Executive’s Guide to Good e-Learning 73
Chapter 6 Where Does e-Learning Fit? 83
PART II GREAT E-LEARNING DESIGN 95
Chapter 7 Seven Simple Success Strategies 97
Chapter 8 The Serious e-Learning Manifesto 109
Chapter 9 Motivation in Learning 121
Chapter 10 Seven Magic Keys to Motivational e-Learning 131
Magic Key 1: Build on Anticipated Outcomes 133
Magic Key 2: Put the Learner at Risk 144
Magic Key 3: Select the Right Content for Each Learner 156
Magic Key 4: Use an Appealing Context 171
Magic Key 5: Have the Learner Perform Multistep Tasks 192
Magic Key 6: Provide Intrinsic Feedback 198
Magic Key 7: Delay Judgment 201
Chapter 11 Navigation 211
Chapter 12 CCAF and Interactive Instruction 235
Chapter 13 Interactivity Paradigms That Work 267
Chapter 14 Successive Approximation and SAM 297
PART III SERIOUS LEARNING GAMES 327
Chapter 15 Serious Learning Games: Where Rules Rule 329
Chapter 16 Integrating Instructional Content and Games 341
Chapter 17 Learning Games, Serious or Not? 357
About the Author 379
References 381
Additional Resources 387
Index 389