Have you ever wondered where inventors get some of their ideas? This answer may surprise you: sometimes the inspiration comes from plants! Learn how some tiny plants have made a huge difference in the world. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers and ages 6-8.
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Mimicking Nature
Have you ever wondered where inventors get some of their ideas? This answer may surprise you: sometimes the inspiration comes from plants! Learn how some tiny plants have made a huge difference in the world. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers and ages 6-8.
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Mimicking Nature
32
Mimicking Nature
32eBook(NOOK Kids - First Edition)
$11.99
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Product Details
ISBN-13: | 9780743922326 |
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Publisher: | Teacher Created |
Publication date: | 05/15/2019 |
Series: | Smithsonian Series: Informational Text |
Sold by: | Barnes & Noble |
Format: | eBook |
Pages: | 32 |
File size: | 12 MB |
Note: | This product may take a few minutes to download. |
Age Range: | 6 - 11 Years |
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