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| ISBN-13: | 9781524648534 |
|---|---|
| Publisher: | AuthorHouse |
| Publication date: | 11/04/2016 |
| Sold by: | Barnes & Noble |
| Format: | eBook |
| Pages: | 132 |
| File size: | 2 MB |
About the Author
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Nick Gullo's Guide
Operating a Professional Poker Room
By Nick Gullo
AuthorHouse
Copyright © 2016 Nick GulloAll rights reserved.
ISBN: 978-1-5246-4854-1
CHAPTER 1
Poker Etiquette
A player who expects to show down the winning hand should show it immediately; no slow rolls. If he has bet and been called, turn the cards up when the action is complete.
It is considered impolite to request to see the hand of a player who has just been beaten in a pot. This often may provoke or aggravate another player or players.
Although deception is a necessary part of poker, it is not polite to use an excessive amount of time to make a play one knows will be made.
Proper language and behavior should be a standard for poker players.
A player should not fold if there is no bet facing him, even in turn, if another player may gain an advantage over a competitor by the act.
A player going "all-in" should announce that fact.
A raise should be announced.
To assist the dealer in maintaining a comfortable fast pace of play, a player should turn all his cards facedown when folding.
If one expects to be leaving the game for a fairly long time, the supervisor should be notified. Players should know the rules in their respective cardrooms so they can pick up their chips if they will exceed the allotted time away from the game.
Lengthy discussions about a previous hand are unwelcome.
Criticism of the way another player has elected to play his hand, or his general style of play, is impolite and undesirable.
A player is entitled to quit the game any time he chooses without suffering criticism, unless a specified length of time is required and made known before play begins.
A player who shows his cards to another player at the conclusion of the hand must show it to the other players who request to see the hand. This is known as "show one, show all" and is a common rule in public cardrooms.
Players should assist the dealer by calling attention to an error in the amount of the bet or improper reading of a hand.
It is improper to make an effort to see another player's holecards by doing such things as leaning or ducking the head. It is proper for an opponent to complain when a player is constantly getting the opportunity to see another's holecards.
A player discarding his hand should release them on a low line of flight and at a moderate rate of speed. They should be directed only towards the muck, not the dealer's hands.
Talk or action demeaning to the dealer will not be tolerated. Throwing cards, name-calling and other such behavior will be grounds for suspending or barring any player from the cardroom.
A player should not read at the table if it interferes with or slows down the action. A cardroom may have a specific rule about reading at the table.
A player who folds may not make his cards known to the other players while the hand is in progress.
Players may not agree to "not bet" each other. This is a form of collusion.
A player cannot give an opinion about the contents of another player's hand while the hand is in progress.
A player may not receive help to play his hand. There can only be one player per hand.
CHAPTER 2Poker Hand Rankings
1. The rank of the cards used in poker for the determination of winning hands, in order of highest to lowest rank, shall be" ace, king, queen, jack, ten, nine, eight, seven, six, five, four, trey and deuce. For purposes of completing a "straight flush" or a "straight", an ace may be combined with a 2, 3, 4, and 5 or a ten, jack, queen, and king.
2. The high poker hands as determined by the holding of a full five-card hand, in order of highest to lowest rank:
a. "Royal Flush", an ace, king, queen, jack, and ten of the same suit.
b. "Straight Flush", five cards of the same suit in consecutive ranking, with king, queen, jack, ten, and nine being the highest ranking straight flush and ace, 2, 3, 4, and 5 being the lowest ranking straight flush.
c. "Four-of-a-kind", four cards of the same rank, with four aces being the highest ranking four-of-a-kind and four deuces being the lowest ranking four-of-a-kind.
d. "Full House", three-of-a-kind plus a pair with three aces full being the highest ranking full house and three deuces full being the lowest ranking full house.
e. "Flush", five cards of the same suit with an ace, king, queen, jack, and ten being the highest ranking flush and an ace, 2, 3, 4, and 5 being lowest ranking flush.
f. "Straight", five cards of consecutive rank, regardless of suit, with an ace, king, queen, jack, and ten being the highest ranking straight and an ace, 2, 3, 4, and 5 being the lowest ranking straight.
g. "Three-of-a-kind", three cards of the same rank regardless of suit, with three aces being the highest-ranking three-of-a-kind and three deuces being the lowest ranking three-of-a-kind.
h. "Two Pair", two pair with two aces and two kings being the highest ranking and two treys and two deuces being the lowest ranking two pair.
i. "One Pair", two cards of the same rank, two aces being the highest and two deuces being the lowest.
j. "High Card", a hand without a pair is determined by the highest-ranking cards. A hand containing an ace is the highest possible high card hand.
3. When comparing two hands that are of identical poker hand rank, the hand which contains the highest-ranking card as provided in one above or five below is considered the higher-ranking hand. If the hands are of identical rank after the application of this subsection, the hands are considered tied and the pot equally split among the players with the tied hands.
4. All suits are of equal value for determining the value of the poker hands at the showdown.
5. The rank of the cards used in low poker for the determination of winning hands is: ace, deuce, trey, four, five, six, seven, eight, nine, ten, jack, queen, and king.
6. For the purposes of determining a winning hand at low poker, straights and flushes do not exist, except in deuce to seven low.
7. The ranking of a low poker hand as determined by the holding of a full five-card hand is the opposite of the rankings for high poker as set forth in sections two and three above.
8. In all games of poker, a five-card hand is ranked according to the cards actually contained therein and not by the player's opinion or statement of its value; "Cards speak for themselves".
CHAPTER 3Betting Terms
Poker has special terms used to state each type of action a player may take when it is his turn to act. The standard terms utilized are as follows:
Check To abstain from betting but continue to stay in contention for the pot because nobody else has yet to bet on that round. Same as pass.
Bet To make or initiate a wager by putting chips into the pot.
Raise To make a bet increasing the size of a previous wager on that betting round.
Call To match the bet of another player. If a player's funds are insufficient to match the entire bet, he may call a portion of it equal to the total amount he has left on the table. Only money or chips on the table play during a hand.
Fold To discard ones own hand.
CHAPTER 4Cards
Poker is played with one deck of cards with backs of the same color and design and one additional solid cover card. At all times, two decks of cards, a "setup" are maintained for use at each poker table. Each deck maintained at the poker table must be visually distinguishable in some manner from the other deck. While one deck is in use, the other deck must be stored in a designated area.
Each deck maintained at the poker table may be rotated in and out of play. All decks (setups) opened for use on a poker table may be changed at the discretion of management or by the request of a player. In any type of game, players cannot be granted a deck change until at least one hand per player has been dealt. This helps to lessen the amount of down time during a game by needlessly changing a perfectly good deck of cards. Anytime a card or cards are damaged, it will be changed out immediately, regardless of the number of hands played.
Please remember, all poker rules and procedures are established by each casino. House rules always prevail over commonly accepted rules and procedures that are in conflict with the established house rules.
CHAPTER 5Procedures-All Poker Games
Poker is played by a minimum of two players and a maximum number of players that the cards and table comfort will allow (generally a maximum of ten in flop games and eight in stud-type games).
The dealer, when dealing in a casino, will not participate in the actual playing or outcome of the game.
The ranking of suits from highest to lowest is spades, hearts, diamonds and clubs.
Suit ranking is not used to determine the ranking of a poker hand, only for an opening bet as required in stud-type games.
Cards speak. A hand is read by its actual cards and not by the verbal assessment of a player.
A player can only use the money he has on the table at the beginning of the hand. Money can only be increased by the player between hands.
Money can only be removed from the table by a player who is quitting the game. Tipping is not considered removing money from play. A player must quit the game for at least two hours before returning to that respective game with less money or as the house rules dictate.
A joker card dealt is not a playable card. If a joker card is dealt face up it is replaced by the top card in the deck. If a joker card is dealt facedown, the top card of the deck is dealt facedown after the players have received all of their cards. Actually, if it appears in the initial deal, it is a misdeal as it is a fouled deck. If it appears during the course of play, it is considered a boxed card.
A player is not allowed to receive help relative to the play of his hand from anyone during the hand. One player to a hand.
A misdeal can be called for certain irregularities during the initial betting round, unless substantial action has taken place. The following are examples of some irregularities that might be construed as a misdeal. House rules always dictate these generalities.
a. The first card was dealt to the wrong person.
b. The first or second card of the hand has been dealt faceup.
c. A player has been dealt out who is entitled to a hand.
d. Cards have been dealt to an empty seat.
e. Cards have been dealt to a player who is not entitled to a hand.
f. The button was out of position.
g. Two or more cards were exposed by the dealer.
h. Two or more boxed cards are found.
An error during a hand can only be corrected as is deemed best by the floor person if substantial action takes place before the error is discovered.
Two players must act to be considered substantial action. This substantial action will require the error to stand and the hand proceed as if an error did not occur. A misdeal generally cannot be declared once substantial action takes place.
All wagers by a player will be placed by the dealer in the designated area of the table known as the pot.
Players may be required to ante or place a blind bet prior to receipt of any cards.
After the dealing and betting has occurred for a pot and there are two or more players still in contention, there will be a showdown to determine which player has the best hand.
The object of the game is for a player to win the pot by making a wager that no other player elects to call or by the player having the most valuable hand at the showdown as determined by the ranking of hands.
The order of showdown is initiated by the player making the final wager. He will be the first player to show his hand with all others following in turn in a clockwise rotation. In a stud game, the showdown is initiated by the player who is high on the board, if there is no final card bet. In flop games, with no river bet, the player to the left of the button would be the first to show his cards.
The dealer must verbalize or physically indicate the action that is occurring at the poker table with regard to the play.
As needed, the dealer will instruct the players of their various turns to act and their various options.
The dealer is required to count the deck stub at least once every down, on a random basis, in order to determine that the correct number of cards is present. If this count reveals an incorrect number of cards, the deck will be removed from the table.
At the completion of the hand, the dealer will award the pot to the winning player. Prior to pushing the pot to the winner, the dealer must first collect the cards from all of the losing players.
All discarded hands must be verified by the dealer for determination of the proper number of cards being returned.
All side pots must be awarded by the dealer before the main pot, in the center of the table, is awarded.
After the pot has been awarded, the dealer will drop the house rake.
Players are permitted to check and then raise a bettor.
It is considered a check if a player taps the table or makes a gesture that can be interpreted as passing or makes a verbal declaration that he checks or passes.
It is a player's responsibility to protect his hand at all times. It is possible for a dealer to accidentally muck a player's unprotected hand.
It is a player's responsibility to protest his right to act by immediately objecting if the dealer has passed him in error. Once substantial action occurs, the player will lose his right to initiate action. If facing a bet and four players have acted, the player will have a dead hand.
A dead hand is declared when any part of the hand hits the muck or is thrown in another player's hand either faceup or facedown and the cards are intermingled to the extent that they cannot be properly identified.
A hand may be retrieved when it has caused no action by another player and has not yet been mucked.
A player who has been dealt into the hand may request to see a called hand that is discarded after the final round of betting is completed.
A time request may be called by a player when he feels another player is taking too long to act. The player will receive one minute and ten seconds to act. At the end of the minute, the player will receive a ten second countdown. If the player has not acted, his hand will be considered dead.
Players can agree to split or chop the blinds. When an agreement is made to do so, it must be consistent. It cannot be changed hand by hand.
Players may agree to split the pot prior to the winning hand being declared; unless there is a specific rule of the cardroom prohibiting it and there are no objections from the other players.
A player may or may not read at the table. It is a policy that is made by the management of each respective cardroom.
A player may or may not eat at the table. It is a policy that is made by the management of each respective cardroom.
If a player quits the game and then returns to the game in less than two hours, it does not create a new play session. The player must buy in for at least the amount equal to his money on the table when he quit the game.
A player has the right to know how much money in play another player has available. If necessary, a count of a player's money can be requested, if this information is vital to the play.
A player may only add chips to his table bankroll between hands. The buy-in requirement only applies to new players or a player who went all-in and lost the hand.
Side bets are not allowed if a player's table bankroll is used for the bet.
A completed hand occurs when the dealer starts the shuffle for the next hand. A shuffle is begun by the first riffle of the cards.
If a player makes a miscall bet by calling only the original bet because he is unaware that a raise took place, the player may withdraw the wager or increase it to the size of the raise. If another player acts behind him, he must leave the call in and forfeit his hand or complete the bet.
A string bet is not allowed and occurs when the player puts the amount of the call into the pot, without making a verbal declaration of a raise, and returns to his bankroll to add more chips to the bet.
A raise made with a continuous motion is a legitimate bet.
A player may make a verbal declaration as to his intention to his betting action.
A player who initiates action out of turn will be required to take that action when it is his turn to act. If the action in front of the player who had action out of turn is equal to or greater that his announced action, his announced action is then considered null and void.
A misdeal occurs in all games when the first or second card off the deck is exposed.
If a player is dealt more or less cards than his game requires, and it is discovered before action is taken, it is a misdeal. If two or more players act before it is discovered, the player has a fouled hand.
It is the players' responsibility to protect their hands at all times. Occasionally, dealers unintentionally will reach to kill winning hands that they have misread. A tabled hand, (a hand placed face up on the table), cannot be killed.
A boxed card or exposed card is a card face up in the deck.
a. If two or more boxed cards are found in the deck before any action is taken, it constitutes a misdeal.
(Continues...)
Excerpted from Nick Gullo's Guide by Nick Gullo. Copyright © 2016 Nick Gullo. Excerpted by permission of AuthorHouse.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.
Table of Contents
Contents
About the Author, ix,Acknowledgement, xi,
Preface, xiii,
About the Author, ix,
Acknowledgement, xi,
Preface, xiii,
Chapter (1) Poker Etiquette, 15,
Chapter (2) Poker Hand Rankings, 19,
Chapter (3) Betting Terms, 23,
Chapter (4) Cards, 25,
Chapter (5) Procedures All Poker Games, 27,
Chapter (6) Game Procedures, 33,
Chapter (7) Card Procedures, 35,
Chapter (8) Shuffl e and Cut Procedure, 37,
Chapter (9) Wager Rules, 39,
Chapter (10) Employee Rules, 43,
Chapter (11) Rake, 45,
Chapter (12) Rack Chip Fills, 47,
Chapter (13) Chip Runner, 49,
Chapter (14) Brush Person, 51,
Chapter (15) Dealing Procedures, 53,
Chapter (16) Missed Big Blind, 57,
Chapter (17) Missed Small Blind, 59,
Chapter (18) General Button Procedures, 61,
Chapter (19) Kill Pots, 65,
Chapter (20) Texas Hold'em, 69,
Chapter (21) Seven Card Stud, 73,
Chapter (22) Seven Card Stud Hi/Lo Split Eight or Better, 77,
Chapter (23) Omaha High Poker, 81,
Chapter (24) Omaha Eight or Better Hi/Low Split, 83,
Chapter (25) Pineapple Hold'em, 85,
Chapter (26) Razz, 87,
Chapter (27) Draw Poker, 91,
Chapter (28) Triple Draw Deuce-To-Seven, 93,
Chapter (29) High Hand Jackpots Texas Hold'em, 95,
Chapter (30) Bad Beat Jackpots, 99,
Chapter (31) Tournament Procedures, 105,
Chapter (32) Poker Diaries, 109,
Chapter (33) Glossary, 113,
Chapter (34) Suggested Reading, 127,
Chapter (35) Texas Hold'em Study Guide, 129,