Pause & Effect: The Art of Interactive Narrative

Pause & Effect: The Art of Interactive Narrative

by Mark Meadows
Pause & Effect: The Art of Interactive Narrative

Pause & Effect: The Art of Interactive Narrative

by Mark Meadows

eBook

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Overview

Interactive narrative is the cornerstone for many forms of digital media: web sites, interface design, gaming environments, and even artificial intelligence. In Pause & Effect, Mark Stephen Meadows examines the intersection of storytelling, visual art, and interactivity. He takes the key principles from these areas and applies them to the design, architecture, and development of successful interactive narrative. This provocative book will appeal to designers with its edgy aesthetic and artistic sensibility. Striking graphic and typographic imagery complement unique design features that encourage interactivity through varying levels of information, different navigational possibilities, and even flip-book animations.


Product Details

ISBN-13: 9780132798259
Publisher: Pearson Education
Publication date: 09/10/2002
Sold by: Barnes & Noble
Format: eBook
Pages: 99998
File size: 20 MB
Note: This product may take a few minutes to download.

About the Author

Mark Stephen Meadows is an artist and writer, currently living in Paris. He was most recently Creative Director for a venture of Stanford Research Institute and prior to that held the post of Artist-In-Residence at Xerox-PARC where he conducted research in reading and interactivity. He has been a professional designer in the realm of Interactive Media since 1993, creating works that defy traditional distinctions of "technology", "narrative" and "visual art."

His 3D animation and interactive design has touched companies from Lucasfilm to Microsoft, and he has been exhibiting his mixed media artwork since 1987 in galleries and museums throughout the United States and Europe. Meadows' work has received awards from Ars Electronica, the Cooper-Hewitt National Design Museum, and the National Information Infrastructure (NII) highest honors, among others.

Table of Contents

Chapter 1.1Theory & Principle2
Chapter 1.2Perspective6
Chapter 1.3Narrative18
Chapter 1.4Interaction37
Chapter 1.5Interactive Narrative60
Chapter 1.6Summary67
Chapter 2.1Introduction72
Chapter 2.2Perspective73
Chapter 2.3Narrative93
Chapter 2.4Interaction116
Chapter 2.5Examples and Interviews124
Chapter 3.1Introduction154
Chapter 3.2Perspective157
Chapter 3.3Narrative170
Chapter 3.4Interaction174
Chapter 3.5Examples and Interviews180
Chapter 4.1Introduction212
Chapter 4.2Design Considerations213
Chapter 4.3Narrative223
Chapter 4.4Interaction228
Chapter 4.5Summaries and Outlook232
About the Comic and Flipbook Narratives241
Bibliography242
Index244
Image Index250
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