Secrets of the Dragon Sanctuary (Fablehaven Series #4)

Secrets of the Dragon Sanctuary (Fablehaven Series #4)

by Brandon Mull
Secrets of the Dragon Sanctuary (Fablehaven Series #4)

Secrets of the Dragon Sanctuary (Fablehaven Series #4)

by Brandon Mull

eBook

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Overview

Two hidden artifacts have been found. Three more remain unrecovered. More preserves face destruction as the Society of the Evening Star relentlessly pursues new talismans. Reading in Patton's Journal of Secrets, Kendra learns the location of the key to a vault housing one of the artifacts. In order to retrieve it, the Knights of the Dawn must enter a death trap — a dragon sanctuary called Wyrmroost. The mission cannot proceed without stealing a sacred object zealously guarded by the centaurs. Anybody seen Seth?

The race is on to acquire all five of the artifact keys to the great demon prison. Will the Knights of the Dawn conquer Wyrmroost? Who can stop the Sphinx? Can Vanessa be trusted to help? What artifact will be found next? Find out in Fablehaven: Secrets of the Dragon Sanctuary.


Product Details

ISBN-13: 9781606415955
Publisher: Deseret Book Company
Publication date: 09/17/2009
Series: Fablehaven Series , #4
Sold by: Barnes & Noble
Format: eBook
Sales rank: 153,823
Lexile: 720L (what's this?)
File size: 1 MB
Age Range: 8 - 12 Years

About the Author

About The Author
Brandon Mull is the #1 New York Times bestselling author of the Fablehaven, Beyonders, and Five Kingdoms series. He lives in Utah in a happy little valley near the mouth of a canyon with his four children. He may or may not have a giant magical bovine in his backyard. Brandon is excited to share more adventures with Kendra and Seth in Dragonwatch, the sequel to Fablehaven.

What People are Saying About This

Christopher Paolini

"One of the most enjoyable fantasies I've read." Christopher Paolini

Obert Skye

"Imagination runs wild in Fablehaven. It is a lucky book that can hold this kind of story." Obert Skye

Orson Scott Card

"The dialogue snaps and sizzles . . . like Harry Potter, Fablehaven can be read aloud in a family with as much pleasure for grownups as for children. . . Do yourself a favor, and don't miss the first novel by a writer who is clearly going to be a major figure in popular fantasy." Orson Scott Card

Interviews

Brandon Mull Interviews Seth Sorenson

Brandon: Thanks for agreeing to this interview.
Seth: I thought it was mandatory.

Brandon: It is. Tell us a little about Fablehaven.
Seth: It's kind of a secret.

Brandon: Right, but in this interview you can speak freely.
Seth: If you say so. Fablehaven is a wildlife refuge for magical creatures. My Grandpa and Grandma Sorenson are the caretakers.

Brandon: How long have you known about Fablehaven?
Seth: A couple of years.

Brandon: You're thirteen now?
Seth: Correct. This is really riveting. I'm glad you made it mandatory.

Brandon: I'm just trying to get some of the basics out there for the uninitiated. So is Fablehaven unique?
Seth: There are secret wildlife preserves for magical creatures hidden around the world. Some are specialized, like the dragon sanctuaries.

Brandon: Have you been to a dragon sanctuary?
Seth: Just once. We all almost died, but it was pretty awesome. I got to see my first dragons. We don't have dragons at Fablehaven.

Brandon: Why not?
Seth: They'd kill everybody and destroy everything.

Brandon: What kind of creatures live at Fablehaven?
Seth: You want a list? Fairies, demons, satyrs, centaurs, fog giants, naiads, dryads, nipsies, witches, trolls, ogres, brownies, astrids, leprechauns, minotaurs, dwarves, undead creatures, a golem…and plenty I haven't named. Am I supposed to include the creatures in the dungeon?

Brandon: That was sufficient. At Fablehaven, what type of creature do you like the least?
Seth: The centaurs.

Brandon: Really. I thought you might have said the demons.
Seth: We know the demons are evil. And the wraiths and stuff. The centaurs should help out more, but they don't. Centaurs are jerks.

Brandon: Favorite creatures?
Seth: The satyrs.

Brandon: Aren't they kind of selfish?
Seth: Yes, but they're fun. Newel and Doren are my best friends at Fablehaven. They've helped me get better at tennis.

Brandon: I understand you guys are currently dealing with a serious threat.
Seth: You mean the Society? The Society of the Evening Star is dedicated to stealing artifacts from preserves like Fablehaven. Their main goal is to open Zzyzx, the demon prison, which holds a horde of the worst demons in history, including the Demon King. Preserves like Fablehaven are deadly enough without the Society making everything worse.

Brandon: You seem a little young to be involved in something so dangerous.
Seth: You and my grandparents should get together and go bowling. Seems like no matter how much I prove myself, my grandparents won't give me any credit.

Brandon: You have made occasional errors in judgment that have caused some problems at Fablehaven.
Seth: Okay, that's true. But my stupidest mistakes came partly because I didn't fully get what was going on at Fablehaven and I was insanely curious. I'm smarter than I used to be. Besides, everyone makes mistakes. Haven't you?

Brandon: I have. But I don't think I've ever put lives in danger.
Seth: Have you ever been to a secret wildlife park full of magical creatures?

Brandon: Not really.
Seth: There you go. If I spent all day typing in my basement, I probably wouldn't have put many lives at risk either. I'm just saying.

Brandon: You have a point. The preserves are inherently dangerous.
Seth: A wildlife preserve in Africa, like with lions and water buffalo and hippos and elephants, would be a dangerous place, right?

Brandon: Yes.
Seth: You wouldn't go there and roam around alone.

Brandon: Probably not. I'd at least stay in my car, or want a bunch of guides with guns.
Seth: Now imagine you're at a wildlife park with minotaurs and giants and dragons.

Brandon: I get the point.
Seth: Even experienced adults get eaten at these magical preserves. So far, I'm doing pretty well.

Brandon: Any parting words?
Seth: Everyone likes to criticize me, but one day I'll be the caretaker of Fablehaven. Just you wait.

Brandon: Not Kendra?
Seth: If everything goes wrong, maybe. But I more picture her as president and founding member of the Save the Fairies Foundation.

Brandon: She has bailed you out before. Rescued you.
Seth: What are you trying to do, stir things up? Kendra is great. Someday she might make a fine, hesitant, nervous caretaker.

Brandon: Mind if I tell her what you said?
Seth: Put it in a book, she'll get the news quicker.

Brandon: She's a big reader?
Seth: You guessed it.

Brandon: You're not?
Seth: Depends on the book. Is this over? You mentioned parting words...

Brandon: Sure. Thanks for your time.
Seth: I had no choice, but you're welcome.

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