Teach Math with The Wii: Engage Your K-12 Students through Gaming Technology
Schools are using gaming technology as a way to engage learners and connect with technology tools familiar to students. The authors have embraced the Nintendo Wii as a tool to support math instruction, allowing students to make real-life connections with math concepts.
Wii activities can be engaging, student-friendly data production tools that generate scores, times, and rankings for students to explore and discuss in the mathematics classroom. As students play the games, their teacher has an opportunity to guide them through rich dialogues, posing questions to elicit mathematical thinking.
This book includes 48 lesson sparks organized by grade level and aligned to Common Core State Standards.
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Wii activities can be engaging, student-friendly data production tools that generate scores, times, and rankings for students to explore and discuss in the mathematics classroom. As students play the games, their teacher has an opportunity to guide them through rich dialogues, posing questions to elicit mathematical thinking.
This book includes 48 lesson sparks organized by grade level and aligned to Common Core State Standards.
Teach Math with The Wii: Engage Your K-12 Students through Gaming Technology
Schools are using gaming technology as a way to engage learners and connect with technology tools familiar to students. The authors have embraced the Nintendo Wii as a tool to support math instruction, allowing students to make real-life connections with math concepts.
Wii activities can be engaging, student-friendly data production tools that generate scores, times, and rankings for students to explore and discuss in the mathematics classroom. As students play the games, their teacher has an opportunity to guide them through rich dialogues, posing questions to elicit mathematical thinking.
This book includes 48 lesson sparks organized by grade level and aligned to Common Core State Standards.
Wii activities can be engaging, student-friendly data production tools that generate scores, times, and rankings for students to explore and discuss in the mathematics classroom. As students play the games, their teacher has an opportunity to guide them through rich dialogues, posing questions to elicit mathematical thinking.
This book includes 48 lesson sparks organized by grade level and aligned to Common Core State Standards.
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Teach Math with The Wii: Engage Your K-12 Students through Gaming Technology
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Teach Math with The Wii: Engage Your K-12 Students through Gaming Technology
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Product Details
BN ID: | 2940148212683 |
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Publisher: | International Society for Technology in Education |
Publication date: | 10/21/2013 |
Sold by: | Barnes & Noble |
Format: | eBook |
Pages: | 150 |
File size: | 2 MB |
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