The Vortex

The Vortex

by Randy Cook

NOOK Book(eBook)


Available on Compatible NOOK Devices and the free NOOK Apps.
WANT A NOOK?  Explore Now
LEND ME® See Details

Product Details

BN ID: 2940013444171
Publisher: eGenesis Media
Publication date: 12/01/2011
Series: Legendary Journeys Series , #1
Sold by: Barnes & Noble
Format: NOOK Book
File size: 719 KB

About the Author

No stranger to the genre of science fiction or of interactive games, Randy A. Cook's first text adventure game, Castle Darkholm, was published in the 1992. Over the past two decades his works of science fiction and fantasy as well numerous business applications have been sold by such well known publishers as Asgard Software and NuIQ Inc. His latest work uses an innovative approach to providing cutting edge content for today’s high tech devices. "The Vortex" is the first book of a new “Legendary Journeys' Series” which uses his dynamic Decision Driven Content (DDC) adventuring method of reader interaction. He has taken a classic concept and applied a contemporary implementation that is worth experiencing.

Customer Reviews

Most Helpful Customer Reviews

See All Customer Reviews

The Vortex 5 out of 5 based on 0 ratings. 2 reviews.
Anonymous More than 1 year ago
It's been a really long time since I read a choose your own adventure type book, so it was a lot of fun to read this one. It sortof has a bit of a Myst-like atmosphere to it since it places you pretty much all alone in a deserted alien city... one that you managed to accidentally bring imminent destruction upon. So the bulk of the book is of course made up of exploring and solving puzzles in an attempt to find a way to undo your mistake. Making choices is similar to other choose your own adventures ("If you decide to go left, turn to page 82, if you go right, turn to page 71") except page turning has been replaced with hyperlinks, so now all you have to do is click a choice to go to the appropriate page. One of the more interesting puzzle types are passcodes where you are given a sort of virtual keypad of the numbers 0 to 9, and you need to input a 4 digit code (needless to say this makes guessing a much less effective means of progressing). Most of the puzzles aren't overly difficult (thankfully), and usually just require that you have sufficiently explored certain areas to find the right clues or codes. Only twice did I actually become stuck - once was in a certain room where looking in various directions changed the options available to you and I was just missing the extra choice, and the other time was towards the end of the book during a "scene" where the correct sequence of choices was stumbled upon more by a process of elimination than anything else. (That one, honestly, was mildly infuriating, but still kindof cool.) Luckily you can't really get a "the end" or "game over" page until... the actual end of the book. Making a bad choice, like getting infected with an alien virus that will kill you in 30 seconds for example, causes time to warp and space to bend resulting in your return to a safe area (the vortex), so that you can try again. The only downside is that you usually have to walk all the way back to wherever you were when you messed up. The book itself is fairly short, but it is time consuming exploring all the areas (and in general you need to pretty much explore every bit of them to progress). There also isn't much in the way of story, so be prepared to have the rather lonely environment as your only companion on your journey towards redemption. There are (I believe) 2 possible endings, and the choice is yours which one takes place. I don't think it's for everyone, but if you enjoy getting lost in unreal places, love exploring, and solving puzzles, then it might just be worth your time!
Anonymous More than 1 year ago