Vertex Computer Graphics: Exploring the Intersection of Vertex Computer Graphics and Computer Vision

What is Vertex Computer Graphics


A vertex in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Vertex (computer graphics)


Chapter 2: Gouraud shading


Chapter 3: Texture mapping


Chapter 4: Phong reflection model


Chapter 5: Phong shading


Chapter 6: Shading


Chapter 7: Normal mapping


Chapter 8: Polygon mesh


Chapter 9: Shader


Chapter 10: Lightmap


(II) Answering the public top questions about vertex computer graphics.


(III) Real world examples for the usage of vertex computer graphics in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vertex Computer Graphics.

1145571181
Vertex Computer Graphics: Exploring the Intersection of Vertex Computer Graphics and Computer Vision

What is Vertex Computer Graphics


A vertex in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Vertex (computer graphics)


Chapter 2: Gouraud shading


Chapter 3: Texture mapping


Chapter 4: Phong reflection model


Chapter 5: Phong shading


Chapter 6: Shading


Chapter 7: Normal mapping


Chapter 8: Polygon mesh


Chapter 9: Shader


Chapter 10: Lightmap


(II) Answering the public top questions about vertex computer graphics.


(III) Real world examples for the usage of vertex computer graphics in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vertex Computer Graphics.

3.99 In Stock
Vertex Computer Graphics: Exploring the Intersection of Vertex Computer Graphics and Computer Vision

Vertex Computer Graphics: Exploring the Intersection of Vertex Computer Graphics and Computer Vision

by Fouad Sabry
Vertex Computer Graphics: Exploring the Intersection of Vertex Computer Graphics and Computer Vision

Vertex Computer Graphics: Exploring the Intersection of Vertex Computer Graphics and Computer Vision

by Fouad Sabry

eBook

$3.99 

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Overview

What is Vertex Computer Graphics


A vertex in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Vertex (computer graphics)


Chapter 2: Gouraud shading


Chapter 3: Texture mapping


Chapter 4: Phong reflection model


Chapter 5: Phong shading


Chapter 6: Shading


Chapter 7: Normal mapping


Chapter 8: Polygon mesh


Chapter 9: Shader


Chapter 10: Lightmap


(II) Answering the public top questions about vertex computer graphics.


(III) Real world examples for the usage of vertex computer graphics in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vertex Computer Graphics.


Product Details

BN ID: 2940168091329
Publisher: One Billion Knowledgeable
Publication date: 05/04/2024
Series: Computer Vision , #152
Sold by: PUBLISHDRIVE KFT
Format: eBook
Pages: 76
File size: 1 MB
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