Title: Game Development with Blender and Godot: Leverage the combined power of Blender and Godot for building a point-and-click adventure game, Author: Kumsal Obuz
Title: C++ High Performance: Master the art of optimizing the functioning of your C++ code, Author: Bjorn Andrist
Title: Building a Debugger: Write a Native x64 Debugger From Scratch, Author: Sy Brand Pre-Order Now
Title: Learn C++ by Example: Covers versions 11 to 23, Author: Frances Buontempo
Title: 100 C++ Mistakes and How to Avoid Them, Author: Rich Yonts
Title: Modern C++ Programming Cookbook: Master Modern C++ with comprehensive solutions for C++23 and all previous standards, Author: Marius Bancila
Title: C++ Core Guidelines Explained: Best Practices for Modern C++, Author: Rainer Grimm
Title: C++ Common Knowledge: Essential Intermediate Programming, Author: Stephen Dewhurst
Title: Practical C++ Programming: Programming Style Guidelines, Author: Steve Oualline
Title: Beautiful C++: 30 Core Guidelines for Writing Clean, Safe, and Fast Code, Author: J. Davidson
Title: Crushing The Technical Interview: Data Structures And Algorithms (Python Edition), Author: Keith Henning
Title: OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition, Author: David Wolff
Title: Artificial Intelligence in Unreal Engine 5: Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++, Author: Marco Secchi
Title: Cross-Platform Development with Qt 6 and Modern C++: Design and build applications with modern graphical user interfaces without worrying about platform dependency, Author: Nibedit Dey
Title: Mastering Qt 5: Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick, 2nd Edition, Author: Guillaume Lazar
Title: Crushing The Technical Interview: Data Structures And Algorithms (C# Edition), Author: Keith Henning
Title: Expert C++: Become a proficient programmer by learning coding best practices with C++17 and C++20's latest features, Author: Marcelo Guerra Hahn
Title: Crushing The Technical Interview: Data Structures And Algorithms (C++ Edition), Author: Keith Henning
Title: Mastering C++ Game Animation Programming: Enhance your skills with advanced game animation techniques in C++, OpenGL, and Vulkan, Author: Michael Dunsky
Title: Crushing The Technical Interview: Data Structures And Algorithms (Java Edition), Author: Keith Henning

Pagination Links