Title: A Gamer's Introduction to Programming with MonoGame: Welcome Brave Adventurer!, Author: Aaron Langille
Title: A Gamer's Introduction to Programming with MonoGame: Welcome Brave Adventurer!, Author: Aaron Langille
Title: A Gamer's Introduction to Programming with MonoGame: Welcome Brave Adventurer!, Author: Aaron Langille
Title: Chinese Animated Film and Ideology: Tradition, Innovation, and Interculturality, Author: Olga Bobrowska
Title: Cinematic Worldbuilding: A TTRPG Approach to Storytelling, Author: Nicholas LaRue
Title: Cinematic Worldbuilding: A TTRPG Approach to Storytelling, Author: Nicholas LaRue
Title: Cinematic Worldbuilding: A TTRPG Approach to Storytelling, Author: Nicholas LaRue
Title: Designing Virtual Worlds: Volume I, Author: Richard A. Bartle
Title: Designing Virtual Worlds: Volume I, Author: Richard A. Bartle
Title: Designing Virtual Worlds: Volume I, Author: Richard A. Bartle
Title: Event-Database Architecture for Computer Games: Two Volume Set, Author: Rodney Quaye
Title: Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process, Author: Rodney Quaye
Title: Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process, Author: Rodney Quaye
Title: Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process, Author: Rodney Quaye
Title: Event-Database Architecture for Computer Games: Volume 2, Game Design and the Nature of the Beast, Author: Rodney Quaye
Title: Event-Database Architecture for Computer Games: Volume 2, Game Design and the Nature of the Beast, Author: Rodney Quaye
Title: Event-Database Architecture for Computer Games: Volume 2, Game Design and the Nature of the Beast, Author: Rodney Quaye
Title: EverQuest, Author: Matthew S. Smith
Title: Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business, Author: Alan Gershenfeld
Title: Godot 4 for Beginners: Develop engaging 2D and 3D games with Godot 4's scripting and design features, Author: Robert Henning

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