Title: A Gamer's Introduction to Programming with MonoGame: Welcome Brave Adventurer!, Author: Aaron Langille
Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand
Title: Cinematic Worldbuilding: A TTRPG Approach to Storytelling, Author: Nicholas LaRue
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Cross-platform graphics programming in C++ and OpenGL ES: Quick start guide, Author: Bruce Kantemriob
Title: Cybersecurity Threats and Attacks in the Gaming Industry: Secure Game Players' and Developers' Data and Systems, Author: Massimo Nardone
Title: Das kreative Volumen: Wie Designer kreativen Freiraum für Rezipienten interaktiver Produkte schaffen, Author: Jörg Burbach
Title: Designing Virtual Worlds: Volume I, Author: Richard A. Bartle
Title: Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, Author: Carolyn Handler Miller
Title: Effective Serious Games Development: A Step-by-Step Guide for Beginners, Author: Philipp Busch
Title: Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process, Author: Rodney Quaye
Title: Event-Database Architecture for Computer Games: Volume 2, Game Design and the Nature of the Beast, Author: Rodney Quaye
Title: Game Design Deep Dive: Metroidvania, Author: Joshua Bycer
Explore Series
Title: Game Development Concepts in C++: Elevate Your Skills with Unreal Engine, Author: Sheikh Sohel Moon
Title: Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business, Author: Alan Gershenfeld
Title: Get Into Game Dev: Tech Interview Tactics, Author: Matthew Ventures
Title: Godot 4 for Beginners: Develop engaging 2D and 3D games with Godot 4's scripting and design features, Author: Robert Henning
Title: Make games with Python: Create your own entertainment with Raspberry Pi, Author: Sean M. Tracey
Title: Press Start: The Complete History of Video Gaming From Mario to Minecraft, Author: Erwan Cario
Title: Taking Video Out of the Game: A Game Developer's Guide to Total Blind Accessibility, Author: Brandon Cole

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